GAMMACASE
6b8ae69227
Improve s2_sample_mm build script
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Now it's possible to use run-time variables to compute the target paths/defines for includes/libs/defines
2023-12-21 13:09:36 -05:00
Kaela
bc36e072a1
Update sh_memory.h (tidy up things)
2023-12-18 19:31:18 -05:00
KaelaSavia
f2d9d3e9e5
Replace fscanf with faster parsing #2
2023-12-18 19:31:18 -05:00
Juice
62f21ea058
S2 Sample: fix Hook_ClientPutInServer message formatting
2023-12-11 10:31:58 -05:00
Nick Hastings
31eff17e47
Merge branch 'master' of https://github.com/alliedmodders/metamod-source
2023-12-09 09:13:17 -05:00
Nick Hastings
17a036585c
S2 sample: fix memoverride path
2023-12-09 09:13:10 -05:00
Nick Hastings
5ccaa37289
S2 sample: Add note about --hl2sdk-manifests to readme
2023-12-09 09:12:59 -05:00
Mai Ooizumi
47b23c6c16
new SourceHook syntax for s2_sample_mm ( #151 )
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- SH_ADD_HOOK_MEMFUNC and SH_REMOVE_HOOK_MEMFUNC has been deprecated since SouceHook v5.0.
- source: https://wiki.alliedmods.net/Sourcehook_Development#Old_Macros
Signed-off-by: Mai Ooizumi <mai@imomoe.moe>
2023-12-03 16:32:59 -08:00
vanz666
36b9858a11
Update AMBuildScript
2023-11-18 21:18:46 -05:00
vanz666
942c9d7963
Update AMBuildScript
2023-11-18 21:18:46 -05:00
vanz666
1a0c220656
Update AMBuildScript
2023-11-18 21:18:46 -05:00
Nick Hastings
c5456647c1
Upgrade Python version in CI
2023-11-18 21:17:56 -05:00
Nick Hastings
1489f33b25
Update hl2sdk-manifests submodule
2023-11-15 19:09:10 -05:00
Nick Hastings
fb6638d10e
S2 sample: Add --hl2sdk-manifests
configure arg
2023-11-15 19:09:10 -05:00
Nick Hastings
bde97a6dff
Remove s2 sample plugin hl2sdk-manifest submodule
2023-11-15 19:09:10 -05:00
Nick Hastings
90521711f4
CS2: Add network_connections proto with new ambuild for updated sdk
2023-11-15 19:09:10 -05:00
Nick Hastings
30f0aa65b4
Move standard source 2 include source files in HL2Library
2023-11-15 19:09:10 -05:00
Nick Hastings
6c62ea0360
Update s2 sample protoc usage for sdkhelpers update.
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(TODO: update submodule after merge)
2023-11-15 19:09:10 -05:00
Nick Hastings
c0dd94fb76
Update S2 sample plugin to use hl2sdk-manifests, with its in-progress proto support
2023-11-15 19:09:10 -05:00
Nick Hastings
9948ad3d03
Fix unescaped regex warning in build script
2023-11-13 19:55:09 -05:00
Nick Hastings
eb4fcf21ea
Update amtl
2023-11-12 12:42:07 -05:00
Nick Hastings
a8050d0da7
Fix MM:S no longer being to load on games built with old, incompatible libm ( fixes #146 )
2023-11-11 12:26:12 -05:00
GAMMACASE
6ee74f047a
Fix IMetamodListener events in s2_sample_mm
2023-10-30 09:29:45 -07:00
GAMMACASE
e67e2a9e73
Fix MSVC 2017 build issues
2023-10-28 07:01:44 -07:00
Nick Hastings
07a479f2d5
Fix build when no SDKs are specified (for running SourceHook tests)
2023-10-26 14:49:34 -05:00
Nick Hastings
7d7946ae4d
Replace csgo and dota CI targets with cs2
2023-10-26 14:49:34 -05:00
Nick Hastings
9104644ae6
Fix Linux CI not finding SDKs
2023-10-26 14:49:34 -05:00
Nicholas Hastings
f376348feb
Merge pull request #142 from alliedmodders/psy/s2-safety-check
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Add check for -dedicated or -insecure on S2
2023-10-26 12:56:27 -05:00
Nick Hastings
af1f4f4607
Don't attempt to load on Source 2 games if neither -dedicated nor -insecure are present
2023-10-26 13:54:51 -04:00
Nicholas Hastings
6a05a21fd4
Merge pull request #141 from noahbkim/fix-provider_source2
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Fix integer signedness warning in provider_source2.cpp
2023-10-22 16:57:29 -05:00
Noah Kim
c71b457b06
Fix integer signedness warning in provider_source2.cpp
2023-10-22 16:17:54 -04:00
Nicholas Hastings
33a43fc929
Merge pull request #140 from noahbkim/feature/disable-auto-versioning
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Expose --disable-auto-versioning
2023-10-18 22:30:12 -04:00
Noah Kim
144fbb52c4
Expose --disable-auto-versioning
2023-10-18 20:33:06 -04:00
sappho
e857fbe90c
convert UTIL_TrimRight/TrimLeft to use std string internally ( #121 )
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Convert UTIL_TrimRight/TrimLeft to use std string internally
2023-10-17 21:32:20 -07:00
David Anderson
e5b704ff23
Use clang-14 to work around a PLT/GOT bug.
2023-10-16 21:17:01 -07:00
Nick Hastings
f710febc71
Fix build
2023-10-15 23:54:09 -04:00
Nick Hastings
d4e4e62871
Merge branch 'master' of https://github.com/alliedmodders/metamod-source
2023-10-15 23:07:44 -04:00
Nick Hastings
b2b9f3d287
S2: rework GameInit/LevelInit/LevelShutdown flow to better match S1
2023-10-15 23:06:58 -04:00
Nick Hastings
2f0d9fca20
S2: set g_pFullFileSystem
2023-10-15 23:06:12 -04:00
Nick Hastings
8c394c03c2
S2: fix ClientCommand not getting unhooked on shutdown
2023-10-15 23:05:37 -04:00
David Anderson
79975541ac
Clean up the SDK detection algorithm to fix hl2dm errors.
2023-10-15 12:57:10 -07:00
Nick Hastings
3955c1b8fc
Fix regression causing --sdks ambuild option to be ignored
2023-10-14 13:09:59 -04:00
Nick Hastings
65ef24fe47
Fix regex backslash escaping in build script
2023-10-14 12:54:09 -04:00
David Anderson
f71a1d37ec
Fix minimal rebuilds on buildbot.
2023-10-13 21:30:02 -07:00
sappho
437de2b6fe
Switch to C++17 ( #128 )
2023-10-13 10:01:09 -07:00
David Anderson
fc17601a96
Move bootstrap.pl to Python.
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This also moves env var control back into the local build, so we don't
have to restart buildbot to change that.
2023-10-12 22:36:16 -07:00
David Anderson
9dd5144128
Update manifests; statically link libstdc++ now.
2023-10-11 21:19:16 -07:00
David Anderson
e11a90b5db
Update manifests.
2023-10-11 09:48:57 -07:00
David Anderson
1aae42c579
Switch to a manifest-based build model. ( #131 )
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Rather than hardcode a bunch of SDK stuff, this is an attempt to move
SDK information to a declarative model. Each SDK gets a manifest, and
the manifests are stored in a shared repository.
Manifests encode stuff like "what platforms does this SDK build on" and
"what link flags do I need on each architecture".
This will hopefully reduce the complexity of the build scripts, since
going forward we only have to add new manifests, rather than figure out
how to attach more gunk into the build logic.
2023-10-10 22:17:27 -07:00
Nicholas Hastings
36cc78aea4
Merge pull request #129 from GAMMACASE/sample_memoverride_fix
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Fix potential issues with s2_sample_mm & memoverride on linux
2023-10-08 14:10:43 -04:00