Philip Rebohle
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346c59bb62
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[d3d10] Implement (Set|Get)Predication
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2018-08-13 17:22:42 +02:00 |
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Philip Rebohle
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2af07c5faf
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[d3d10] Implement D3D10Query
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2018-08-13 17:22:42 +02:00 |
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Philip Rebohle
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2863a09c5d
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[d3d10] Implement ClearRenderTargetView and ClearDepthStencilView
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2018-08-13 17:22:42 +02:00 |
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Philip Rebohle
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f76ab6e3be
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[d3d10] Implement OM(Set|Get)RenderTargets
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2018-08-13 17:22:42 +02:00 |
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Philip Rebohle
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ae12fbd23c
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[d3d10] Implement D3D10CreateDepthStencilView
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2018-08-13 17:22:42 +02:00 |
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Philip Rebohle
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ea46a0340e
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[d3d10] Implement D3D10RenderTargetView
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2018-08-13 17:22:42 +02:00 |
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Philip Rebohle
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e0a27fd05e
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[d3d10] Implement GenerateMips
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2018-08-13 17:22:42 +02:00 |
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Philip Rebohle
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c41f380f3e
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[d3d10] Implement (VS|GS|PS)(Set|Get)ShaderResources
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2018-08-13 17:22:42 +02:00 |
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Philip Rebohle
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0052ff236b
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[d3d10] Implement D3D10ShaderResourceView
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2018-08-13 17:22:42 +02:00 |
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Philip Rebohle
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ccab8a56ee
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[d3d10] Implement RS(Set|Get)State
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2018-08-13 17:22:42 +02:00 |
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Philip Rebohle
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ddb2a7bd59
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[d3d10] Implement D3D10RasterizerState
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2018-08-13 17:22:42 +02:00 |
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Philip Rebohle
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2a2079114a
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[d3d10] Implement OM(Set|Get)DepthStencilState
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2018-08-13 17:22:42 +02:00 |
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Philip Rebohle
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68bfacfcaa
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[d3d10] Implement D3D10DepthStencilState
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2018-08-13 17:22:41 +02:00 |
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Philip Rebohle
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2b5272134c
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[d3d10] Implement OM(Set|Get)BlendState
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2018-08-13 17:22:41 +02:00 |
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Philip Rebohle
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f2381ac4eb
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[d3d10] Implement D3D10BlendState
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2018-08-13 17:22:41 +02:00 |
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Philip Rebohle
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5a84f35d08
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[d3d10] Implement IA(Set|Get)InputLayout
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2018-08-13 17:22:41 +02:00 |
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Philip Rebohle
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ace06ce697
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[d3d10] Implement D3D10InputLayout
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2018-08-13 17:22:41 +02:00 |
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Philip Rebohle
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9260ec67f2
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[d3d10] Implement resource update, copy and resolve functions
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2018-08-13 17:22:41 +02:00 |
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Philip Rebohle
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a8f3a5219b
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[d3d10] Implement (VS|GS|PS)(Set|Get)Samplers
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2018-08-13 17:22:41 +02:00 |
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Philip Rebohle
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759ff737a4
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[d3d10] Implement D3D10SamplerState
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2018-08-13 17:22:41 +02:00 |
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Philip Rebohle
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7f357217b9
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[d3d10] Implement (VS|GS|PS)(Set|Get)ConstantBuffers
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2018-08-13 17:22:41 +02:00 |
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Philip Rebohle
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753769aee4
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[d3d10] Implement SOSetTargets and SOGetTargets
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2018-08-13 17:22:41 +02:00 |
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Philip Rebohle
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d13fdf8884
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[d3d10] Implement IA(Set|Get)(Vertex|Index)Buffers
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2018-08-13 17:22:41 +02:00 |
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Philip Rebohle
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553c90307a
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[d3d10] Implement D3D10Buffer
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2018-08-13 17:22:41 +02:00 |
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Philip Rebohle
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7754cb1115
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[d3d10] Implement RS(Set|Get)(Viewports|ScissprRects)
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2018-08-13 17:22:41 +02:00 |
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Philip Rebohle
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c80156ebce
|
[d3d10] Implement IASet|GetPrimitiveTopology
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2018-08-13 17:22:41 +02:00 |
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Philip Rebohle
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b97f9a702a
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[d3d10] Implement D3D10 texture interfaces
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2018-08-13 17:22:36 +02:00 |
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Philip Rebohle
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257ac9ad6c
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[dxgi] Report ID3D10Device and ID3D10Device1 as supported
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2018-08-13 17:22:03 +02:00 |
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Philip Rebohle
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1e857f6342
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[d3d10] Add D3D10Device stub
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2018-08-13 17:22:03 +02:00 |
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