Alpyne
0b9acf3a25
[util] Add str::split
...
Used by d3d8
2023-06-20 13:31:17 +01:00
Timo Gurr
211d095ee4
[util] Limit STEINS;GATE ELITE to 60 fps
...
Intros, menu and ui animations are playing way too fast, also causing
input issues.
2023-06-20 13:27:52 +02:00
Trevonn
77e7e8bfba
[util] Report NVIDIA for Star Wars Battlefront as it errors out on AMD
2023-06-20 13:23:52 +02:00
Alpyne
42a0264e69
[build] Fix libdisplay-info
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See https://gitlab.freedesktop.org/JoshuaAshton/libdisplay-info/-/merge_requests/4
2023-06-19 21:14:03 +01:00
Alpyne
5d29140f74
[util] replaceNaN: Use unaligned SIMD _mm_loadu_ps
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There is no good reason to expect games will have aligned the data they're passing in.
2023-06-19 21:13:37 +01:00
Alpyne
0236e780a7
[d3d9] Fix std::hex in D3D9CommonTexture
2023-06-19 21:02:10 +01:00
Alpyne
24dbcf8fd8
[dxso] Shared code for texbem and bem
2023-06-19 20:59:18 +01:00
Alpyne
404c984f9c
[dxso] Implement bem instruction
2023-06-19 20:59:18 +01:00
Alpyne
a79772322b
[d3d9] Initialize m_mapFlags to 0
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Can sometimes get weird default values in there.
2023-06-19 19:52:03 +01:00
Trevonn
36e6a7c2e5
[util] Set maxChunkSize to 1 for GOG and fix EA App exe name
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Similar to the other launchers the VRAM goes 600MB+ to 100MB+
2023-06-16 16:28:31 +01:00
Trevonn
c5ab5be48d
[util] Set maxChunkSize to 1 for EA App
...
Reduces GPU VRAM usage of EADesktop.exe from 162MB to 6MB
2023-06-15 19:39:28 +01:00
Paul Gofman
af9bd16b8d
[dxvk] Always reference library in VR extension providers
2023-06-15 19:07:26 +02:00
Winter Snowfall
2c014fdb34
[util] Match on the GOG version of KoF XIII as well
2023-06-15 19:06:45 +02:00
Timo Gurr
6478c10a18
[util] Set maxChunkSize to 1 for Battle.net
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Currently when Diablo 4 is running the Battle.net launcher it uses around
600MB of VRAM. Reducing the max chunk size to 1MB reduces the memory usage
to around 150MB.
2023-06-15 19:06:26 +02:00
Philip Rebohle
7388c243d2
[dxvk] Fix incorrect fullScreenExclusive feature check
2023-06-15 17:32:05 +02:00
Lilium
bd575a4a46
[d3d11] implement 'clampNegativeLodBias' as a conf option
2023-06-14 20:22:27 +01:00
Lilium
3fce9886f5
[d3d9] implement 'clampNegativeLodBias' as a conf option
2023-06-14 20:22:27 +01:00
Lilium
5d134b877a
[d3d9] implement 'samplerLodBias' as a conf option
2023-06-14 20:22:27 +01:00
Robin Kertels
c75ed86909
[d3d9] Reset vertex & index buffer in Reset
2023-06-13 22:47:55 +01:00
Robin Kertels
d1707026f9
[d3d9] Remove uninitialized device present params
2023-06-13 22:47:55 +01:00
Robin Kertels
b8d36eeacc
[d3d9] Fix losing auto depth stencil surface
2023-06-13 22:47:55 +01:00
Robin Kertels
8f740c53b4
[d3d9] Remove IsLosable
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Redundant.
2023-06-13 22:47:55 +01:00
Robin Kertels
52ac271acb
[d3d9] Reject Reset if there's any remaining DEFAULT resources
2023-06-13 14:15:18 +01:00
Robin Kertels
a1a91dd766
[d3d9] Fix potential race when discarding systemmem textures
2023-06-11 16:57:17 +01:00
Robin Kertels
22f6246fd6
[util] Fix app profile grouping
2023-06-11 16:57:17 +01:00
Robin Kertels
9d6804e40a
[util] Disable direct buffer mapping for Injustice
2023-06-11 16:57:17 +01:00
Robin Kertels
5fd025c513
[d3d9] Rename apitraceMode
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It's not just used for apitrace and the new name
is more consistent with the D3D11 equivalent option.
2023-06-11 16:57:17 +01:00
Robin Kertels
d9d6316609
[d3d9] Remove allowDiscard hack
2023-06-11 16:57:17 +01:00
Robin Kertels
9b877cf623
[util] Remove D&D - The Temple of Evil workaround
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The game uses SWVP, so we don't need an app hack here.
2023-06-11 16:57:17 +01:00
Robin Kertels
2c3f2b9ad1
[d3d9] Ignore DISCARD after device loss
2023-06-11 16:57:17 +01:00
Robin Kertels
1850819483
[d3d9] Only use direct buffer mapping for DYNAMIC buffers
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Tests show that buffers with just D3DUSAGE_WRITEONLY are uploaded on Unlock.
2023-06-11 16:57:17 +01:00
Robin Kertels
1db2e3a6ec
[util] Re-enable direct buffer mapping for Dark Romance
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The game uses SWVP, so we don't need the hack anymore.
2023-06-11 16:57:17 +01:00
Robin Kertels
2efd3f3698
[util] Re-enable direct buffer mapping for RE games
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I cannot reproduce the stalls anymore.
2023-06-11 16:57:17 +01:00
Robin Kertels
bbaf01d9e6
[d3d9] Force staging buffer mapping for pure SWVP devices
2023-06-11 16:57:17 +01:00
Robin Kertels
4a55047dde
[d3d9] Forbid disabling SWVP on a pure SWVP device
2023-06-11 16:57:17 +01:00
Joshua Ashton
3fddc364ee
[util] Fix UTF8 encodeTypedChar for 4 byte chars
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Some flipped logic here...
2023-06-10 13:58:33 +02:00
Blisto91
f3fb5ba320
[util] Example config wording changes
2023-06-06 13:47:00 -07:00
Philip Rebohle
4d254b13be
[dxgi] Unlock presenter lock early during presentation
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If SetGammaControl and Present are called at the same time, we'll
otherwise have a deadlock due to reversed lock order.
Fixes #3458 .
2023-06-05 17:02:15 +02:00
Joshua Ashton
d241daa0b1
[util] Add app profile for Fallout 76
2023-06-05 03:00:53 +02:00
Eric Sullivan
2e70a2b07d
[util] Set maxChunkSize to 1 for the Rockstar launcher and social club
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Currently when Red Dead Redemption 2 is running the Rockstar launcher,
and social club each use over 600MB of VRAM. The root cause of this is
DXVK creating two memory pools of 256MB for read, and read/write resources.
Reducing the max chunk size to 1MB reduces the memory usage of each to
around 40MB.
2023-06-05 02:17:26 +02:00
Robin Kertels
52f04ca3d4
[d3d9] FF: Fix using wrong texCoord mask
2023-06-04 17:52:18 +01:00
Joshua Ashton
c585ea251e
[dxso] Respect all PS input elements for registers
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Fixes shadows in Test Drive Unlimited 2.
Closes : #3469
2023-06-02 23:12:22 +02:00
Philip Rebohle
ab00591297
[dxvk] Introduce dxvk.tearFree option
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And replace the old frontend-specific options.
2023-06-01 17:48:51 +02:00
Philip Rebohle
85d52ccb88
[dxvk] Implement dynamic present mode switching
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This way, we don't need to recreate the swap chain when the app switches
between vsync enabled and disabled. Currently only works when running
bleeding-edge Gamescope with ENABLE_GAMESCOPE_WSI=1.
2023-06-01 17:48:51 +02:00
Philip Rebohle
e6be0cf996
[dxvk] Rework present mode selection for swap chains
2023-06-01 17:48:51 +02:00
Philip Rebohle
1728d9e89d
[dxvk] Rework presenter creation to take a DxvkDevice
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This way we can easily query available Vulkan features.
2023-06-01 17:48:51 +02:00
Philip Rebohle
b1b0abdbbf
[dxvk] Move presenter implementation to DXVK module
2023-06-01 17:48:51 +02:00
Philip Rebohle
be875cd7e6
[dxvk] Enable VK_EXT_swapchain_maintenance1 and surface_maintenance1
2023-06-01 17:48:51 +02:00
Philip Rebohle
0543956ea0
[meta] Update Vulkan headers
2023-06-01 17:48:51 +02:00
Blisto91
e9e0949717
[meta] Clarify readme setup instructions
2023-05-31 12:58:28 +02:00