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Commit Graph

58 Commits

Author SHA1 Message Date
Jens Peters
522fa8d777 [meta] Update README with 'api' option for the HUD 2019-04-13 08:57:23 +02:00
marcin mikołajczak
342a483e45 fix typo in README.md 2019-04-03 15:47:08 +02:00
Trevonn
7118685901 Fix uninstall command example 2019-02-26 07:29:48 +01:00
Philip Rebohle
c53c26a4e6
[meta] Update README 2019-02-25 18:59:26 +01:00
Andrew Sheldon
be22756d2a Update DXVK_FILTER_DEVICE_NAME to support matching substrings
Why? RADV device names include the LLVM version, which means that on every LLVM
upgrade, the device name needs to be changed to match. This change allows setting
something like "AMD RADV VEGA10" which should remain persistent over time.
2019-02-17 08:32:03 +01:00
Philip Rebohle
70ebc082b3
[meta] Update README 2019-01-07 19:23:32 +01:00
Philip Rebohle
037f2038f0
[meta] Update README 2018-11-15 19:31:25 +01:00
Philip Rebohle
c5532f605a
[meta] Fix nonsense in README 2018-10-15 11:44:13 +02:00
Philip Rebohle
b9ff234da5
[meta] Update README 2018-09-23 14:46:29 +02:00
Philip Rebohle
b11343cf52
[meta] Clarify device filter usage and fix typo 2018-09-19 17:28:33 +02:00
Philip Rebohle
674aefcd17 [meta] Update README
- Add info about the device filter
2018-08-27 14:28:55 +02:00
Philip Rebohle
e6a12dc4e7
[meta] Update README 2018-08-17 11:50:36 +02:00
Philip Rebohle
8a44011fde
[meta] Update README 2018-08-13 18:18:19 +02:00
Philip Rebohle
a22d3059a1
[meta] Update README 2018-08-10 12:52:09 +02:00
Philip Rebohle
f08add9c34
[dxgi] Add custom device/vendor IDs to DxgiOptions 2018-08-07 17:33:19 +02:00
Philip Rebohle
54be0a4984
[meta] Update README 2018-08-07 16:59:49 +02:00
Philip Rebohle
10f7e4d91b
[meta] Update README 2018-08-07 15:35:43 +02:00
Philip Rebohle
65ffa4122d
[hud] Add option to show DXVK version
General idea based on PR #490. Closes #488.
2018-07-11 17:40:07 +02:00
Philip Rebohle
f8650c1c9f
[dxvk] Require VK_KHR_maintenance2 and VK_EXT_vertex_attribute_divisor
Wine 3.10 added support for these extensions, so we should use them.
2018-06-11 21:09:52 +02:00
Philip Rebohle
a9c0f9e7c2
[general] Added DXUP reference to README 2018-05-24 23:08:16 +02:00
Philip Rebohle
3d9f7c70dd
[general] Update README 2018-05-17 00:35:18 +02:00
Philip Rebohle
f42f7cc743
[dxvk] Make use of the asynchronous pipeline compiler optional
Users can enable this by setting DXVK_USE_PIPECOMPILER=1.
2018-05-13 16:02:23 +02:00
Philip Rebohle
fe24d76fd0
[dxgi] Report D3D10 support only when DXVK_FAKE_DX10_SUPPORT is set
Should fix a regression in Assassin's Creed 4: Black Flag.
2018-05-05 00:48:35 +02:00
Philip Rebohle
388fe02158
[hud] Added frametime graph
Enable with DXVK_HUD=frametimes.
2018-04-17 12:03:03 +02:00
Philip Rebohle
f6c6f5eb1f
[general] Updated README
Fixed a typo + minor fixes.
2018-04-10 17:10:47 +02:00
Managor
6f4a204419 Added instructions for installing from the easy build script. (#264)
* Added instructions for installing from the easy build script.

* Skipped the packaging part by adding --no-package

* Update README.md

Rephrased some things a bit.
2018-04-10 17:08:04 +02:00
Philip Rebohle
16c2ea5d82
[general] Updated README
Clarified information about environment variables.
2018-04-07 13:57:16 +02:00
Philip Rebohle
196dd1273b
[general] Update README 2018-04-07 13:52:50 +02:00
Philip Rebohle
38291356a7
[general] Fix another README typo 2018-04-06 09:42:49 +02:00
Craig Barnes
e98baad11f Fix typos in README.md (#244) 2018-04-06 09:42:16 +02:00
Philip Rebohle
1c22ae9796 [general] Updated README
Documented HUD options.
2018-04-03 16:03:15 +02:00
Philip Rebohle
0582e265f0 [general] Updated README
People need to stop using DXVK_SHADER_DUMP/READ_PATH for absolutely
no reason, and they need to stop telling people to use it.
2018-04-02 17:08:46 +02:00
Philip Rebohle
00a145906c [general] Updated README with wine 3.5 hints 2018-03-31 21:35:07 +02:00
Philip Rebohle
4fdea96fd0
[general] Updated README
Wine 3.4 supports Vulkan out of the box.
2018-03-17 01:27:01 +01:00
Philip Rebohle
25cae39cdb
[spirv] Remove SPIR-V tools integration
SPIR-V tools did not turn out to be useful, but increased the
binary size by a significant amount and caused build problems.

- spirv-opt: Far too slow for the intended purpose, and Nvidia
             specific shader issues have been reported and fixed.
- spirv-val: Not much value in practice since shaders can be
             written to a directory and validated manually.
2018-03-13 14:32:03 +01:00
Kaito
de872c17f0
Update README.md
Update Readme about custom PCI Vendor and Device ID Support
2018-03-10 16:41:22 +01:00
Philip Rebohle
e8303af221
[general] Added release packer script 2018-03-08 18:34:33 +01:00
Philip Rebohle
5f3bfde727
[general] Updated README on wine 3.3 2018-03-05 12:29:21 +01:00
Philip Rebohle
4c693fc262
[spirv] Added experimental spirv-tools integration
Added support for the validator in order to make debugging easier,
as well as the optimizer, which may help Nvidia users run DXVK.
2018-02-22 18:06:00 +01:00
Philip Rebohle
6aff0dbe87
[general] wine-staging -> wine-vulkan 2018-02-22 12:00:26 +01:00
Andrew Eikum
844249ca6e Improve documentation for building on Debian (#66)
* setup_dxvk.sh: Fix typo

* [general] README: Document required meson version

Meson 0.43 introduced support for @BASENAME@ in the generator argument
list, so document that we need at least that.

* [general] README: Document mingw-w64 threading support requirement
2018-02-12 08:07:37 +01:00
Philip Rebohle
c1efe2f6b5
[general] Updated README 2018-02-06 08:17:17 +01:00
Philip Rebohle
b54d8a6874
[general] Updated README 2018-01-21 14:46:45 +01:00
Philip Rebohle
650170b167
[general] Rename libraries
This allows the setup script to work without creating
symbolic links or moving the files around.
2018-01-21 11:38:19 +01:00
Philip Rebohle
0bb98eb03e
[general] Updated README 2018-01-19 13:10:35 +01:00
Philip Rebohle
af9dbe3999
[general] Mention binary releases in README 2018-01-19 10:15:54 +01:00
Philip Rebohle
a3883411be
[general] Added release build instructions to readme 2018-01-17 21:18:41 +01:00
xDShot
27014293c3 Add glslang to dependencies
It contains glslangValidator, which is needed for building.
2018-01-13 20:05:23 +03:00
Philip Rebohle
745ded47e0 [dxgi] Removed remaining SDL code 2018-01-13 16:36:04 +01:00
Philip Rebohle
96a97aa0c4 [dxvk] Added HUD
Experimental version of a HUD which displays information
about the hardware, driver version, and frames per second.
2018-01-13 03:53:33 +01:00