Philip Rebohle
faaa6bf1df
[dxgi] Promote output stored in swap chain to IDXGIOutput1
2022-09-16 12:49:42 +02:00
Philip Rebohle
57af9e8760
[dxgi] Estimate vblank count for frame statistics
2022-09-16 12:49:42 +02:00
Philip Rebohle
c56a9b5a3f
[dxgi] Implement WaitForVBlank using new sleep helper
...
Not very accurate, but probably good enough if the display
refresh rate is known.
2022-09-16 12:49:42 +02:00
Philip Rebohle
3543673c5c
[util] Add helper to compute display refresh related stuff
2022-09-16 12:49:42 +02:00
Philip Rebohle
e019edc8c3
[util] Add helper to get time point from raw counter value
2022-09-16 12:49:42 +02:00
Philip Rebohle
c1ab09a048
[util] Move platform-specific sleep code to dedicated helper class
2022-09-16 12:49:42 +02:00
Joshua Ashton
000a647c56
[d3d11] Store D3D11DeviceContextState as private ref
...
Avoids a circular dependency
2022-09-16 12:49:10 +02:00
Joshua Ashton
a69c65265a
[d3d11] Store context predication query as private ref
2022-09-16 12:49:10 +02:00
Joshua Ashton
9e4877be81
[d3d11] Store SoTarget buffer as a private ref
2022-09-16 12:49:10 +02:00
Joshua Ashton
b40935a48d
[d3d11] Store context state ID buffers as private refs
2022-09-16 12:49:10 +02:00
Joshua Ashton
ca38cebe0b
[d3d11] Store private refs for IA layout
2022-09-16 12:49:10 +02:00
Joshua Ashton
9545281542
[d3d11] Store private refs for VB + IB bindings
2022-09-16 12:49:10 +02:00
Joshua Ashton
9bfe46ac50
[d3d11] Store private refs for srv and rtv bindings
2022-09-16 12:49:10 +02:00
Joshua Ashton
2419226456
[d3d11] Store private refs for constant buffer bindings
2022-09-16 12:49:10 +02:00
Joshua Ashton
8758bcedae
[d3d11] Store private refs to context shaders
2022-09-16 12:49:10 +02:00
Joshua Ashton
699d56e35d
[d3d11] Handle nullptr RasterizerState in ApplyRasterizerSampleCount
...
This broke as of a637134c56
is causing a crash in the BGFX d3d11 samples.
2022-09-16 11:40:36 +02:00
Joshua Ashton
3a6f8fa413
[d3d11] Assign ForcedSampleCount to correct value in ApplyRasterizerSampleCount
...
ForcedSampleCount was never being respected as it would always be replaced with 1 as it was being assigned to the wrong variable.
This was also probably causing a bunch of redundant CS work as it was changing state that was dirty checked.
2022-09-16 11:40:36 +02:00
Philip Rebohle
1c33d8be1f
[dxgi] Fix return value of ChangeDisplayMode
2022-09-15 15:35:54 +02:00
Paul Gofman
10d6e15646
[d3d9] Do not set window size and position when restoring from fullscreen state
...
Closes #2920 .
2022-09-15 09:33:24 +01:00
Krzysztof Dobrowolski
19b76825d0
[d3d9] Fix for missing restriction check in UpdateSurface.
...
The spec of IDirect3DDevice9::UpdateSurface contains the following restriction:
- Neither surface can be created with multisampling.
The only valid flag for both surfaces is D3DMULTISAMPLE_NONE.
This commit adds this check and returns D3DERR_INVALIDCALL
when source or destination surfaces are multisampled.
2022-09-15 09:32:31 +01:00
Blisto91
2890f690f6
[meta] remove --with-d3d10 from readme
2022-09-14 18:04:36 +02:00
Georg Lehmann
18a801de84
[dxso] Use a * (y - x) + x for lerp.
...
Fixes Alice: Madness Returns.
2022-09-13 23:10:11 +01:00
Rhys Perry
63ca34bb29
[dxbc] Fix forceVolatileTgsmAccess for stores
...
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
2022-09-13 21:41:59 +02:00
Joshua Ashton
68c528d345
[util] Implement bitmask iterator on non-x86 platforms
2022-09-13 20:11:17 +01:00
Joshua Ashton
2218462ff2
[util] Implement spin on ARM64
2022-09-13 20:11:17 +01:00
Joshua Ashton
57cee691b3
[util] Implement replaceNaN for non-x86 platforms
2022-09-13 20:11:17 +01:00
Joshua Ashton
2d8e14fcf4
[util] Implement bcmpeq for non-x86 platforms
2022-09-13 20:11:17 +01:00
Joshua Ashton
c3093b546e
[util] Implement tzcnt for non-x86 platforms
2022-09-13 20:11:17 +01:00
Joshua Ashton
466026632d
[util] Only include x86 intrinsics headers on x86
2022-09-13 20:11:17 +01:00
Joshua Ashton
736f91fad1
[util] Add macro to determine CPU arch
2022-09-13 20:11:17 +01:00
Philip Rebohle
21a521361e
[spirv] Remove OpKill helper
...
This is deprecated, so make sure we never accidentally
use it in the future.
2022-09-13 15:30:13 +02:00
Philip Rebohle
af208ceb9e
[dxbc] Optimize write pattern for TGSM initialization
...
Reduces bank conflicts.
2022-09-12 22:33:40 +02:00
Philip Rebohle
05f36fd97b
[dxbc] Only use workgroup scope in compute shaders
...
Turns out that global barriers can be used in graphics shaders.
2022-09-12 22:05:39 +02:00
Philip Rebohle
0502a0464f
[dxbc] Fix broken barrier around TGSM init code
2022-09-12 22:05:39 +02:00
Philip Rebohle
944a945822
[dxvk] Fix validation error on FS resolve path
2022-09-12 18:59:58 +02:00
Philip Rebohle
d9466eb2b9
[dxvk] Get rid of immutable sampler for resolve operations
2022-09-12 18:59:58 +02:00
Riesi
26c8f46b6b
[util] Limit King Of Fighters XIII to 60 FPS
...
Game speed is tied to FPS
fixes #2647
2022-09-12 18:53:42 +02:00
Blisto91
e05e063df0
[util] Enable memoryTrackTest for SiN Episodes Emergence
2022-09-12 18:37:30 +02:00
Philip Rebohle
eda366662c
[dxbc] Handle workgroup-coherent UAVs more efficiently
...
Some drivers don't handle the workgroup scope on stores and loads properly,
so let's just do the availability and visibility operation on barriers.
2022-09-12 18:19:02 +02:00
Philip Rebohle
8842af2ad6
[dxvk] Get rid of sampler for pack operations
2022-09-12 14:20:30 +02:00
Philip Rebohle
8dc9400045
[d3d11] Report D3D11_FORMAT_SUPPORT2_SHAREABLE appropriately
2022-09-11 16:40:02 +02:00
Philip Rebohle
299fc4c4cf
[d3d11] Determine shared resources tier more accurately
2022-09-11 16:40:02 +02:00
Philip Rebohle
443cb658f7
[dxvk] Clean up DxvkImage::canShareImage
2022-09-11 16:40:02 +02:00
Philip Rebohle
0123e844b2
[dxvk] Move getFormatLimits back to DxvkAdapter
2022-09-11 16:40:02 +02:00
Philip Rebohle
c0fdf1449c
[dxvk] Allow querying external memory features for image formats
2022-09-11 16:40:02 +02:00
Philip Rebohle
3a636f6094
[dxvk] Introduce DxvkFormatQuery
2022-09-11 16:40:02 +02:00
Joshua Ashton
ce47bf4264
[build] Disable some dumb clang warnings
2022-09-10 21:46:07 +00:00
Joshua Ashton
10bb285f2e
[d3d9] Remove unused dstExtent + friends in GetRenderTargetData
2022-09-10 21:46:07 +00:00
Joshua Ashton
935541bcb0
[util] Make math types have implicit copy assignments
...
We define implicit copy constructors, should also define implicit copy assignments.
2022-09-10 21:46:07 +00:00
Joshua Ashton
99e01d64f7
[dxso] Make fallthrough for extra params explicit
2022-09-10 21:46:07 +00:00