Scott Ehlert
be46e451d5
Oh, fixed Linux build.
2009-02-18 01:53:10 -06:00
Scott Ehlert
8fbb8ba7b1
Merge.
2009-02-18 01:40:46 -06:00
Scott Ehlert
303176ab70
Added support for Dark Messiah engine and game. (no bug, r=me).
...
The development of this feature would not be possible without the support of the following people from the game's community:
Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
2009-02-18 01:38:23 -06:00
David Anderson
cc2234ba88
Fixed "late" load parameter always being true in VSP mode (bug 3532, r=ds).
2009-02-17 13:58:25 -05:00
Daedilus
04f5af1828
Added MSVC project templates for MM:S plugins (bug 3523).
2009-02-16 18:13:31 -05:00
David Anderson
81d61c64a5
Normalized line endings to unix (no bug).
2009-02-16 17:54:39 -05:00
David Anderson
277a2a4966
Normalized line endings to unix (no bug).
2009-02-16 17:43:55 -05:00
David Anderson
ee50d4adfc
Fixed mprotect() being called with invalid length values (bug 3642, r=ds).
2009-02-16 15:52:46 -05:00
David Anderson
b2b6c22b30
Fixed build failure (no bug, r=ds).
2008-12-23 00:08:01 -05:00
David Anderson
819f273834
Merge.
2008-12-23 00:04:43 -05:00
David Anderson
15dbd8d9ff
Whitespace fix.
2008-12-23 00:03:33 -05:00
Scott Ehlert
f54b5f402e
Merge.
2008-12-22 22:57:16 -06:00
Scott Ehlert
774af58103
Fixed bug where plugin aliases defined in VDF files on core (Orange Box and L4D engines) didn't work.
2008-12-22 22:55:55 -06:00
David Anderson
075a21cc07
Fixed SourceHook includes to be usable on Mac OS X (bug 3514, r=ds).
2008-12-22 23:38:06 -05:00
Scott Ehlert
fde79ae26d
Added .hgignore so that 'hg status' can ignore untracked files of certain types.
2008-12-07 23:50:23 -06:00
Scott Ehlert
c229ac6a4c
Shell script code in Makefiles is now POSIX compliant and is able to be run on dash.
2008-12-07 23:49:13 -06:00
Scott Ehlert
7a8572cddd
Cleaned up tags for consistency.
2008-11-26 08:42:12 -06:00
David Anderson
51b25845f7
Switched the branch back to development status, bumped version to 1.7.1.
2008-11-26 02:11:07 -06:00
David Anderson
88ba2929f4
Added tag mmsource-1.7.0 for changeset c5e10372b1d4
2008-11-26 01:52:07 -06:00
David Anderson
6608e4bf4d
Bumped build changesets.
2008-11-26 01:51:57 -06:00
David Anderson
b30297ea03
Removed -dev for final builds.
2008-11-26 01:51:43 -06:00
David Anderson
f19eb7bf64
Removed tag mmsource-1.7.0
2008-11-26 01:51:01 -06:00
David Anderson
e4bacff344
Added tag mmsource-1.7.0 for changeset a272cfab9b41
2008-11-26 01:49:30 -06:00
David Anderson
1e6413ac0d
Bumped build IDs again.
2008-11-26 01:49:17 -06:00
Scott Ehlert
4f8546a708
Updated stub_mm and sample_mm to use MMSOURCE17 as the environment/Makefile variable.
2008-11-26 01:41:36 -06:00
Scott Ehlert
d8fa2493c4
Removed tag for 1.7.0
2008-11-26 01:40:41 -06:00
David Anderson
b87c9c9afb
Added tag sourcemm-1.7.0 for changeset 4ae12ef5b184
2008-11-26 00:32:09 -06:00
David Anderson
2c969fdaf3
Bumped versions.
2008-11-26 00:30:49 -06:00
David Anderson
1404583a00
Remove dev part of bootstrap, for release builds.
2008-11-26 00:27:45 -06:00
David Anderson
ab4dfdc722
Updated changelog, added license headers.
2008-11-26 00:19:30 -06:00
Scott Ehlert
9dc84ce242
Reverted small portion of changeset 2808a1e9482d.
2008-11-24 14:14:45 -06:00
Scott Ehlert
d59dbe57bb
Added Left 4 Dead support to stub_mm and sample_mm
2008-11-24 12:03:02 -06:00
Scott Ehlert
370a728ed2
Fixed build fo' real. Boy, am I tired.
2008-11-24 07:50:01 -06:00
Scott Ehlert
ed58f87408
El horrible: Fixed build.
2008-11-24 07:47:08 -06:00
Scott Ehlert
495c8c789e
Updated changelog.txt a bit.
2008-11-24 07:40:55 -06:00
Scott Ehlert
e329d40384
The 'meta refresh' command now handles plugins loaded via VDF files.
2008-11-24 07:25:46 -06:00
Scott Ehlert
fc81b3b006
Added engine string to 'meta game' command in core-legacy for consistency.
2008-11-24 04:13:35 -06:00
Scott Ehlert
73ea97f1dc
Replaced SVN_FULL_VERSION with MMS_FULL_VERSION and SVN_FILE_VERSION with MMS_FILE_VERSION in version headers.
2008-11-24 03:50:12 -06:00
Scott Ehlert
09a410314e
Fixed core/version.rc for windows, so the filename field has the correct engine.
...
Also applied fix for other builds just in case target filename ever changes.
2008-11-24 03:30:52 -06:00
Scott Ehlert
94b61b1fba
Added versioning for loader.
2008-11-24 02:33:25 -06:00
Scott Ehlert
656761950b
Removed unnecessary logging to metamod-fatal.log when using GameDLL loading.
2008-11-24 02:08:05 -06:00
Scott Ehlert
28e9e22fe1
Fixed timestamp in mm_LogFatal/metamod-fatal.log having the day twice instead of the month.
2008-11-24 01:52:07 -06:00
David Anderson
54feb19d21
Fixed up some cruft.
2008-11-24 00:11:54 -06:00
David Anderson
2d227710d2
Fixed VSP listening on core-legacy gamedll while gamedll bridged.
2008-11-24 00:10:13 -06:00
David Anderson
9066e6f509
Fixed core VSP listening when bridged as a VSP.
2008-11-23 23:54:03 -06:00
David Anderson
408f22481e
Fixed core GameDLL loading not having a VSP listener.
2008-11-23 23:45:57 -06:00
David Anderson
0a781f66b6
Merge.
2008-11-23 23:22:47 -06:00
David Anderson
105665bdaf
Added gamedll bridging to ep2/l4d provider (bug 3412).
2008-11-23 23:22:33 -06:00
David Anderson
18251be939
Fixed a crash bug when using providers that don't export GetGameDllBridge.
2008-11-23 22:36:06 -06:00
David Anderson
b0ad946a87
Fix loader building on windows.
2008-11-23 20:18:17 -08:00