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mirror of https://github.com/alliedmodders/metamod-source.git synced 2024-11-29 11:24:19 +01:00
Commit Graph

622 Commits

Author SHA1 Message Date
Scott Ehlert
c229ac6a4c Shell script code in Makefiles is now POSIX compliant and is able to be run on dash. 2008-12-07 23:49:13 -06:00
Scott Ehlert
7a8572cddd Cleaned up tags for consistency. 2008-11-26 08:42:12 -06:00
David Anderson
51b25845f7 Switched the branch back to development status, bumped version to 1.7.1. 2008-11-26 02:11:07 -06:00
David Anderson
88ba2929f4 Added tag mmsource-1.7.0 for changeset c5e10372b1d4 2008-11-26 01:52:07 -06:00
David Anderson
6608e4bf4d Bumped build changesets. 2008-11-26 01:51:57 -06:00
David Anderson
b30297ea03 Removed -dev for final builds. 2008-11-26 01:51:43 -06:00
David Anderson
f19eb7bf64 Removed tag mmsource-1.7.0 2008-11-26 01:51:01 -06:00
David Anderson
e4bacff344 Added tag mmsource-1.7.0 for changeset a272cfab9b41 2008-11-26 01:49:30 -06:00
David Anderson
1e6413ac0d Bumped build IDs again. 2008-11-26 01:49:17 -06:00
Scott Ehlert
4f8546a708 Updated stub_mm and sample_mm to use MMSOURCE17 as the environment/Makefile variable. 2008-11-26 01:41:36 -06:00
Scott Ehlert
d8fa2493c4 Removed tag for 1.7.0 2008-11-26 01:40:41 -06:00
David Anderson
b87c9c9afb Added tag sourcemm-1.7.0 for changeset 4ae12ef5b184 2008-11-26 00:32:09 -06:00
David Anderson
2c969fdaf3 Bumped versions. 2008-11-26 00:30:49 -06:00
David Anderson
1404583a00 Remove dev part of bootstrap, for release builds. 2008-11-26 00:27:45 -06:00
David Anderson
ab4dfdc722 Updated changelog, added license headers. 2008-11-26 00:19:30 -06:00
Scott Ehlert
9dc84ce242 Reverted small portion of changeset 2808a1e9482d. 2008-11-24 14:14:45 -06:00
Scott Ehlert
d59dbe57bb Added Left 4 Dead support to stub_mm and sample_mm 2008-11-24 12:03:02 -06:00
Scott Ehlert
370a728ed2 Fixed build fo' real. Boy, am I tired. 2008-11-24 07:50:01 -06:00
Scott Ehlert
ed58f87408 El horrible: Fixed build. 2008-11-24 07:47:08 -06:00
Scott Ehlert
495c8c789e Updated changelog.txt a bit. 2008-11-24 07:40:55 -06:00
Scott Ehlert
e329d40384 The 'meta refresh' command now handles plugins loaded via VDF files. 2008-11-24 07:25:46 -06:00
Scott Ehlert
fc81b3b006 Added engine string to 'meta game' command in core-legacy for consistency. 2008-11-24 04:13:35 -06:00
Scott Ehlert
73ea97f1dc Replaced SVN_FULL_VERSION with MMS_FULL_VERSION and SVN_FILE_VERSION with MMS_FILE_VERSION in version headers. 2008-11-24 03:50:12 -06:00
Scott Ehlert
09a410314e Fixed core/version.rc for windows, so the filename field has the correct engine.
Also applied fix for other builds just in case target filename ever changes.
2008-11-24 03:30:52 -06:00
Scott Ehlert
94b61b1fba Added versioning for loader. 2008-11-24 02:33:25 -06:00
Scott Ehlert
656761950b Removed unnecessary logging to metamod-fatal.log when using GameDLL loading. 2008-11-24 02:08:05 -06:00
Scott Ehlert
28e9e22fe1 Fixed timestamp in mm_LogFatal/metamod-fatal.log having the day twice instead of the month. 2008-11-24 01:52:07 -06:00
David Anderson
54feb19d21 Fixed up some cruft. 2008-11-24 00:11:54 -06:00
David Anderson
2d227710d2 Fixed VSP listening on core-legacy gamedll while gamedll bridged. 2008-11-24 00:10:13 -06:00
David Anderson
9066e6f509 Fixed core VSP listening when bridged as a VSP. 2008-11-23 23:54:03 -06:00
David Anderson
408f22481e Fixed core GameDLL loading not having a VSP listener. 2008-11-23 23:45:57 -06:00
David Anderson
0a781f66b6 Merge. 2008-11-23 23:22:47 -06:00
David Anderson
105665bdaf Added gamedll bridging to ep2/l4d provider (bug 3412). 2008-11-23 23:22:33 -06:00
David Anderson
18251be939 Fixed a crash bug when using providers that don't export GetGameDllBridge. 2008-11-23 22:36:06 -06:00
David Anderson
b0ad946a87 Fix loader building on windows. 2008-11-23 20:18:17 -08:00
David Anderson
e1a9b482b3 Attempt at fixing windows build errors. 2008-11-23 22:10:16 -06:00
David Anderson
48a799dbd8 Updated loader for windows build. 2008-11-23 22:05:58 -06:00
David Anderson
280f376dc4 Updated core-legacy windows build. 2008-11-23 22:04:26 -06:00
David Anderson
58af1b7c4a Fixed regression in ISmmAPI::serverFactory. 2008-11-23 22:02:49 -06:00
David Anderson
08f2df2d78 Properly implementing GameDLL unloading. 2008-11-23 21:50:17 -06:00
David Anderson
97b323a583 Fixed win32 compiling error. 2008-11-23 21:25:45 -06:00
David Anderson
110b1f3a10 Initial import of core-legacy as a gameinfo provider. 2008-11-23 21:22:04 -06:00
David Anderson
ad6f271a71 Initial import of gameinfo loader. 2008-11-23 21:21:49 -06:00
Scott Ehlert
ce7a3beab0 LookForVDFs() in core now 'relatizes' paths to VDFs that it finds.
This eliminates the annoying warning in L4D:
***VPK: FindFile Attempting to use full path with VPK file!
2008-11-19 01:17:48 -06:00
Scott Ehlert
d19cedd4eb Changed FindFirstFile code in LookForVDFs to look for *.vdf instead of *.* 2008-11-19 01:14:16 -06:00
Scott Ehlert
08a462ac61 Added unload logic for core and core-legacy; no crash on exit anymore 2008-11-18 07:20:38 -06:00
David Anderson
a08dc6056a Added symstore script. 2008-11-18 05:23:58 -06:00
David Anderson
b77a352f7e Another version.rc bug. 2008-11-18 04:57:10 -06:00
David Anderson
e6bb21a27c Fixed typo in startbuild.pl. 2008-11-18 04:53:24 -06:00
David Anderson
129fc75971 Oh my god, more version.rc fixes. 2008-11-18 04:48:28 -06:00