Philip Rebohle
|
4144e3229a
|
[d3d11] Implemented blend state creation
|
2017-12-11 13:03:07 +01:00 |
|
Philip Rebohle
|
9b9840754d
|
[d3d11] Added depth-stencil state objects
|
2017-12-11 01:43:15 +01:00 |
|
Philip Rebohle
|
2d918df0f0
|
[d3d11] d3d11_state_rs -> d3d11_rasterizer
|
2017-12-10 23:27:20 +01:00 |
|
Philip Rebohle
|
93f79742e9
|
[dxbc] Scalar values can be expanded to multiple vector components during a store operation
|
2017-12-10 22:35:55 +01:00 |
|
Philip Rebohle
|
d941446ca0
|
[dxbc] Fixed bug in decoder that would return wrong component masks
|
2017-12-10 21:13:22 +01:00 |
|
Philip Rebohle
|
5739e2f60f
|
[dxvk] Added component mapping to image view info
|
2017-12-10 20:06:07 +01:00 |
|
Philip Rebohle
|
9acc9bf3e0
|
[dxbc] Implemented Rsq instruction
|
2017-12-10 20:01:38 +01:00 |
|
Philip Rebohle
|
4a3b04f605
|
[dxgi] Mapping DXGI's RGBX formats fo Vulkan RGBA formats, needs testing
|
2017-12-10 19:47:38 +01:00 |
|
Philip Rebohle
|
b4f85a2c2f
|
[d3d11] Fixed mip-mapped texture creation
|
2017-12-10 19:10:17 +01:00 |
|
Philip Rebohle
|
c0f5b46f81
|
[dxvk] Added proper support for block-compressed image formats
|
2017-12-10 18:14:28 +01:00 |
|
Philip Rebohle
|
cd4f21a0c3
|
[d3d11] Implemented buffer mapping
|
2017-12-10 17:36:32 +01:00 |
|
Philip Rebohle
|
52f1c4fa00
|
[dxvk] Implemented staging buffers for large data transfers
|
2017-12-10 15:57:51 +01:00 |
|
Philip Rebohle
|
89ec199c34
|
[d3d11] Re-implemented shader read
|
2017-12-10 12:21:33 +01:00 |
|
Philip Rebohle
|
b4493d90d8
|
[dxbc] Initial support for sample instruction
|
2017-12-10 12:08:20 +01:00 |
|
Philip Rebohle
|
7c03495d74
|
[dxbc] Implemented shader resource declaration for images
|
2017-12-10 10:34:18 +01:00 |
|
Philip Rebohle
|
939faeaf27
|
[dxbc] Implemented sampler declaration
|
2017-12-10 03:39:35 +01:00 |
|
Philip Rebohle
|
9c997120e1
|
[d3d11] Implemented shader resource binding
|
2017-12-10 01:56:07 +01:00 |
|
Philip Rebohle
|
9a86178604
|
[d3d11] Fixed severe reference-counting issue in state objects
|
2017-12-10 00:55:30 +01:00 |
|
Philip Rebohle
|
3d6e88428a
|
[com] ... yeah, almost.
|
2017-12-09 23:20:31 +01:00 |
|
Philip Rebohle
|
fa1ef8248e
|
[com] Fixed crashes caused by reentrant Release()
|
2017-12-09 22:20:40 +01:00 |
|
Philip Rebohle
|
2b86a2f1f3
|
[d3d11] Changed the way default pipeline state is restored
|
2017-12-09 21:39:56 +01:00 |
|
Philip Rebohle
|
1160810687
|
[d3d11] Implemented sampler binding
|
2017-12-09 21:17:26 +01:00 |
|
Philip Rebohle
|
e335c817bc
|
[d3d11] Implemented sampler creation
|
2017-12-09 20:49:56 +01:00 |
|
Philip Rebohle
|
50e8b35291
|
[d3d11] Minor fixes to D3D11Device::CheckMultisampleQualityLevels
|
2017-12-09 19:44:06 +01:00 |
|
Philip Rebohle
|
8e3c14d8ab
|
[d3d11] Cleaned up view creation a bit
|
2017-12-09 19:36:38 +01:00 |
|
Philip Rebohle
|
1e6c11e3f2
|
[d3d11] Implemented shader resource view creation for 2D textures
|
2017-12-09 19:06:51 +01:00 |
|
Philip Rebohle
|
f484454854
|
[d3d11] Device children actually do hold a reference to the device
|
2017-12-09 15:57:05 +01:00 |
|
Philip Rebohle
|
12d4e68b24
|
[d3d11] Implemented multisample format support check
|
2017-12-09 14:46:23 +01:00 |
|
Philip Rebohle
|
c92d68417e
|
[dxgi] Bumped DxgiDevice to IDXGIDevice1
|
2017-12-09 14:45:52 +01:00 |
|
Philip Rebohle
|
4a0ff5343a
|
[dxgi] Added more format mappings
|
2017-12-09 14:41:37 +01:00 |
|
Philip Rebohle
|
d539c3e384
|
[d3d11] Allow the creation of fake D3D11 WARP and REF devices
|
2017-12-09 13:43:14 +01:00 |
|
Philip Rebohle
|
b3c391d071
|
[d3d11] Implemented depth-stencil binding and clear methods
|
2017-12-09 03:53:42 +01:00 |
|
Philip Rebohle
|
a43bb134e0
|
[dxvk] Initial support for format info
|
2017-12-09 02:44:59 +01:00 |
|
Philip Rebohle
|
36e6ba4ebc
|
[d3d11] Replaced resource view classes by a generic template
|
2017-12-09 02:09:13 +01:00 |
|
Philip Rebohle
|
bfb05f24b8
|
[dxbc] Implemented support for MUL instruction
|
2017-12-09 01:49:30 +01:00 |
|
Philip Rebohle
|
e0495c6ecb
|
[d3d11] Fixed pixel shader constant buffer bindings
|
2017-12-09 01:40:15 +01:00 |
|
Philip Rebohle
|
a35b128860
|
[dxvk] Attachment clears do not need barriers
|
2017-12-09 01:25:52 +01:00 |
|
Philip Rebohle
|
685023750d
|
[d3d11] Fixed uniform buffer barrier
|
2017-12-09 01:25:32 +01:00 |
|
Philip Rebohle
|
3ad4ed8264
|
[d3d11] Implemented depth-stencil view creation
|
2017-12-08 23:25:38 +01:00 |
|
Philip Rebohle
|
88c58320ee
|
[d3d11] Implemented texture creation
|
2017-12-08 23:13:15 +01:00 |
|
Philip Rebohle
|
c90bc3e946
|
[dxbc] Implemented proper resource slot mapping
|
2017-12-08 22:30:41 +01:00 |
|
Philip Rebohle
|
feab720ddb
|
[spirv] Added methods to force type declaration for arrays and structs
|
2017-12-08 19:50:36 +01:00 |
|
Philip Rebohle
|
0610296248
|
[d3d11] Implemented constant buffer binding
|
2017-12-08 19:39:33 +01:00 |
|
Philip Rebohle
|
e872448ca3
|
[dxbc] Refactored shader compiler to return a DxvkShader
|
2017-12-08 18:14:05 +01:00 |
|
Philip Rebohle
|
a2f66025f8
|
[dxbc] Implemented constant buffers
|
2017-12-08 17:08:26 +01:00 |
|
Philip Rebohle
|
9f4cc6b77d
|
[dxbc] Minor cleanups
|
2017-12-08 15:30:12 +01:00 |
|
Philip Rebohle
|
8887e8b2fa
|
[dxbc] Implemented interpolation modes for pixel shader inputs
|
2017-12-08 14:56:34 +01:00 |
|
Philip Rebohle
|
bd8dc20fa2
|
[dxbc] User-defined shader interface cannot be an array due to interpolation modes
|
2017-12-08 14:18:30 +01:00 |
|
Philip Rebohle
|
0843349d72
|
[dxbc] Added interpolation mode decoder
|
2017-12-08 13:24:08 +01:00 |
|
Philip Rebohle
|
e3533fb634
|
[dxbc] Implemented user-defined shader interface
|
2017-12-08 12:59:08 +01:00 |
|
Philip Rebohle
|
26dc8e2dd8
|
[tests] Updated D3D11 triangle sample
|
2017-12-08 11:19:12 +01:00 |
|
Philip Rebohle
|
4a4f5bea29
|
[util] Added missing files
|
2017-12-08 11:18:23 +01:00 |
|
Philip Rebohle
|
56826cbf82
|
[d3d11] Implemented index buffer binding
|
2017-12-08 01:51:49 +01:00 |
|
Philip Rebohle
|
9e1cf8396b
|
[dxvk] Added environment variable to toggle debug layers
|
2017-12-08 01:32:02 +01:00 |
|
Philip Rebohle
|
b7723ad6f6
|
[dxvk] Wrong framebuffer was used in renderPassEnd()
|
2017-12-08 01:18:37 +01:00 |
|
Philip Rebohle
|
b49815657e
|
[dxvk] Refactored blend state
|
2017-12-08 01:06:48 +01:00 |
|
Philip Rebohle
|
6a9743ead7
|
[dxvk] Refactored blend state
|
2017-12-08 00:51:20 +01:00 |
|
Philip Rebohle
|
84605a1310
|
[dxvk] Refactored input layout state
|
2017-12-08 00:44:58 +01:00 |
|
Philip Rebohle
|
385c92db5a
|
[dxvk] Refactoring of most constant state objects
|
2017-12-08 00:02:43 +01:00 |
|
Philip Rebohle
|
796c200e32
|
[dxvk] Major refactoring of graphics pipeline state lookup in order to support more dynamic state
|
2017-12-07 21:47:38 +01:00 |
|
Philip Rebohle
|
ade00add8d
|
[dxvk] Removed buffer stride stuff for now, we need a better solution
|
2017-12-07 19:28:54 +01:00 |
|
Philip Rebohle
|
27e63cbdc6
|
[d3d11] Implemented small buffer uploads
|
2017-12-07 18:51:41 +01:00 |
|
Philip Rebohle
|
2a2e179b91
|
[d3d11] Fixed initial context state setup and viewport orientation
|
2017-12-07 18:38:54 +01:00 |
|
Philip Rebohle
|
b7e263fc73
|
[dxbc] Added highly experimental shader input/output interface code
|
2017-12-07 16:29:34 +01:00 |
|
Philip Rebohle
|
3cf9582187
|
[d3d11] Added default constant state objects
|
2017-12-07 14:22:23 +01:00 |
|
Philip Rebohle
|
05ef218326
|
[d3d11] Implemented vertex buffer binding
|
2017-12-07 14:03:15 +01:00 |
|
Philip Rebohle
|
a901a85401
|
[dxvk] Added support for vertex index types
|
2017-12-07 14:01:17 +01:00 |
|
Philip Rebohle
|
be7a70a307
|
[d3d11] Implemented buffer creation
|
2017-12-07 13:31:32 +01:00 |
|
Philip Rebohle
|
5bf4ae7048
|
[d3d11] Initial work on buffer creation
|
2017-12-07 13:18:12 +01:00 |
|
Philip Rebohle
|
1f89452014
|
[d3d11] Implemented input layout creation
|
2017-12-07 12:45:02 +01:00 |
|
Philip Rebohle
|
f33acf7334
|
[dxvk] Modified interface to accept dynamic vertex buffer strides
|
2017-12-07 11:39:59 +01:00 |
|
Philip Rebohle
|
bf17c61579
|
[d3d11] Implemented shader binding
|
2017-12-07 10:12:48 +01:00 |
|
Philip Rebohle
|
93c719cadf
|
[dxvk] Reintroduced dirty pipeline state flag
|
2017-12-07 09:44:45 +01:00 |
|
Philip Rebohle
|
19851c8432
|
[dxvk] Re-implemented pipeline creation within the backend
|
2017-12-07 09:38:31 +01:00 |
|
Philip Rebohle
|
e95dc64c77
|
[dxgi] Removed unused members from DxgiSwapChain
|
2017-12-07 00:56:13 +01:00 |
|
Philip Rebohle
|
ddb1627985
|
[d3d11] D3D11DeviceChild subclasses must not store strong references to their parent device
|
2017-12-07 00:55:21 +01:00 |
|
Philip Rebohle
|
69b938118d
|
[general] Fixed write conflicts in logger
|
2017-12-06 23:36:11 +01:00 |
|
Philip Rebohle
|
f794d6c398
|
[dxgi] Fixed SRGB format feature requirements
|
2017-12-06 23:28:07 +01:00 |
|
Philip Rebohle
|
bcb193a7fc
|
[d3d11] Removed unnecessary feature requirement
|
2017-12-06 19:14:59 +01:00 |
|
Philip Rebohle
|
5944410d2c
|
[tests] Removed dxvk dependency for d3d11 and dxgi tests
|
2017-12-06 19:06:23 +01:00 |
|
Philip Rebohle
|
dece62c70a
|
[d3d11] Implemented basic shader creation methods
|
2017-12-06 18:54:01 +01:00 |
|
Philip Rebohle
|
9017af51ec
|
[utils] Added SHA-1 implementation for shader code hashing
|
2017-12-06 18:13:51 +01:00 |
|
Philip Rebohle
|
8934ab0fc7
|
[d3d11] Added stubs for shader classes
|
2017-12-06 14:16:14 +01:00 |
|
Philip Rebohle
|
c7e1131864
|
[d3d11] Implemented rasterizer state creation
|
2017-12-06 13:16:54 +01:00 |
|
Philip Rebohle
|
f990fcaa01
|
[d3d11] Implemented rasterization state and viewports
|
2017-12-06 12:11:59 +01:00 |
|
Philip Rebohle
|
fadcac5a8e
|
[dxgi] Fixed swap chain issue in ResizeTargets
|
2017-12-05 15:24:58 +01:00 |
|
Philip Rebohle
|
77ca0a84b7
|
Revert "[dxgi] Removed SDL dependencies from DxgiSwapChain"
This reverts commit 245ba75123 .
|
2017-12-05 15:20:03 +01:00 |
|
Philip Rebohle
|
245ba75123
|
[dxgi] Removed SDL dependencies from DxgiSwapChain
|
2017-12-05 14:43:03 +01:00 |
|
Philip Rebohle
|
34ed79dacc
|
[dxvk] Added explicit image flags
|
2017-12-05 14:41:58 +01:00 |
|
Philip Rebohle
|
af30fb3c25
|
[dxgi] CreateDXGIFactory now accepts IDXGIFactory1 as a target interface
|
2017-12-05 14:05:18 +01:00 |
|
Philip Rebohle
|
e0df25a7c5
|
[dxvk] Implemented proper image memory barriers
|
2017-12-05 13:00:06 +01:00 |
|
Philip Rebohle
|
7c1064e3eb
|
[d3d11] Moved render target state to OM state struct
|
2017-12-05 12:59:35 +01:00 |
|
Philip Rebohle
|
f1ee761290
|
[dxgi] DxgiPresenter now picks format depending on swap chain format
|
2017-12-04 22:21:02 +01:00 |
|
Philip Rebohle
|
365f992a97
|
[d3d11] CreateRenderTargetView now uses proper format
|
2017-12-04 13:47:18 +01:00 |
|
Philip Rebohle
|
cf33315c0c
|
[d3d11] Some cleanup work
|
2017-12-04 13:39:37 +01:00 |
|
Philip Rebohle
|
60992143b1
|
[dxvk] Added render target queries for framebuffers
|
2017-12-04 13:39:14 +01:00 |
|
Philip Rebohle
|
9fa6592b7d
|
[dxgi] Added initial support for format conversion
|
2017-12-04 11:33:04 +01:00 |
|
Philip Rebohle
|
1b77d58a2a
|
[dxgi] Fixed hardcoded swap chain format
|
2017-12-03 21:36:44 +01:00 |
|
Philip Rebohle
|
b5d068366d
|
[dxvk] Implemented shader resource binding
|
2017-12-03 20:23:26 +01:00 |
|
Philip Rebohle
|
a6bf7659b0
|
[dxvk] Refactored shader binding, client APIs must now create pipelines and pipeline layouts
|
2017-12-03 00:40:58 +01:00 |
|
Philip Rebohle
|
7ec8e727d2
|
[d3d11] Device creation now logs requested feature levels
|
2017-12-02 19:07:48 +01:00 |
|
Philip Rebohle
|
ac2d16599c
|
[d3d11] Implemented proper feature tests
|
2017-12-02 16:47:06 +01:00 |
|
Philip Rebohle
|
e051498621
|
[d3d11] Added enum to stringfunctions
|
2017-12-02 16:46:53 +01:00 |
|
Philip Rebohle
|
7de5a727ad
|
[dxgi] Added proper initialization of the swap chain back buffer
|
2017-12-02 11:46:25 +01:00 |
|
Philip Rebohle
|
57821db900
|
[dxvk] Added image init functions to context
|
2017-12-01 17:52:05 +01:00 |
|
Philip Rebohle
|
802fbe3cfd
|
[dxvk] Some minor refactoring
|
2017-12-01 14:27:53 +01:00 |
|
Philip Rebohle
|
cc408e3329
|
[dxvk] Barrier interface cleanup
|
2017-12-01 10:51:58 +01:00 |
|
Philip Rebohle
|
c936709aec
|
[dxvk] Moved context flags out of context state object
|
2017-12-01 10:27:33 +01:00 |
|
Philip Rebohle
|
4e39ef859b
|
[dxvk] More convenient command list assignment API
|
2017-12-01 10:08:49 +01:00 |
|
Philip Rebohle
|
27905d0711
|
[dxvk] Removed Recorder interface and deferred context
|
2017-12-01 09:50:47 +01:00 |
|
Philip Rebohle
|
004bc88e0c
|
[d3d11] ClearRenderTargetView now handles unbound images as well
|
2017-12-01 00:52:39 +01:00 |
|
Philip Rebohle
|
4b6d8264e7
|
[dxvk] Added method to clear images that are not bound for rendering
|
2017-12-01 00:52:13 +01:00 |
|
Philip Rebohle
|
5acc65504f
|
[dxgi] Added DxgiPresenter to render back buffers to the swap chain
|
2017-11-29 21:46:09 +01:00 |
|
Philip Rebohle
|
b389c9ea1f
|
[d3d11] Experimental implementation of OMSetRenderTargets and ClearRenderTargetView
|
2017-11-29 20:19:40 +01:00 |
|
Philip Rebohle
|
b35f0c64b4
|
[dxgi] Refactored swap chain <-> device communication
|
2017-11-29 16:23:33 +01:00 |
|
Philip Rebohle
|
33dc4583fb
|
[dxgi] Fixed resource interface queries
|
2017-11-29 15:33:25 +01:00 |
|
Philip Rebohle
|
a956c1b8ac
|
[dxgi] Added DxgiResource for image and buffer creation
|
2017-11-29 15:16:07 +01:00 |
|
Philip Rebohle
|
9fedd0187b
|
[dxgi] Implemented back buffer creation
|
2017-11-29 08:29:12 +01:00 |
|
Philip Rebohle
|
5bd3fdc11a
|
[dxvk] Added documentation to image view and image create info structs
|
2017-11-29 08:28:45 +01:00 |
|
Philip Rebohle
|
ad9f71fa02
|
[dxgi] Implemented DxgiSwapChain::GetBuffer and more of Present
|
2017-11-29 07:55:44 +01:00 |
|
Philip Rebohle
|
0c3a68c519
|
[d3d11] D3D11Texture2D stub
|
2017-11-27 15:52:24 +01:00 |
|
Philip Rebohle
|
0cdc13d785
|
[dxgi] Renamed private DXGI interfaces
|
2017-11-27 15:51:53 +01:00 |
|
Philip Rebohle
|
c572a9c393
|
[dxvk] Implemented image creation
|
2017-11-27 12:01:35 +01:00 |
|
Philip Rebohle
|
0e5cae826f
|
[dxgi] DXVK swap chain creation plus some experimental Present code
|
2017-11-26 18:38:50 +01:00 |
|
Philip Rebohle
|
187c5aa092
|
[dxgi] DxgiAdapter::GetDesc now returns correct adapter name
|
2017-11-26 16:18:32 +01:00 |
|
Philip Rebohle
|
f5dd030074
|
[dxgi] Implemented IDXGIFactory1 and IDXGIAdapter1 extensions
|
2017-11-26 16:12:11 +01:00 |
|
Philip Rebohle
|
26e662e12c
|
[dxgi] Implemented SDL-backed DxgiSwapChain methods
|
2017-11-26 15:29:57 +01:00 |
|
Philip Rebohle
|
f3a37068bb
|
[dxgi] Implemented DxgiSwapChain interface queries
|
2017-11-26 14:02:08 +01:00 |
|
Philip Rebohle
|
f924931d2d
|
[general] Removed TRACE calls for now
|
2017-11-26 14:01:41 +01:00 |
|
Philip Rebohle
|
c82bddb932
|
[dxvk] Added buffer copy and initial buffer barriers
|
2017-11-26 13:24:01 +01:00 |
|
Philip Rebohle
|
d225744c98
|
[d3d11] Wired up draw calls and dispatch calls to the underlying DXVK context
|
2017-11-23 14:24:23 +01:00 |
|
Philip Rebohle
|
64d9ad0027
|
[dxvk] Added dispatch call
|
2017-11-23 14:24:00 +01:00 |
|
Philip Rebohle
|
47bdf9408b
|
[dxvk] Added buffer view class
|
2017-11-21 19:50:57 +01:00 |
|
Philip Rebohle
|
a47ebd6ed5
|
[dxvk] Proper blend state and viewport state setup
|
2017-11-20 15:35:29 +01:00 |
|
Philip Rebohle
|
8bb0325928
|
[dxvk] Implemented graphics pipeline creation
|
2017-11-20 14:11:09 +01:00 |
|
Philip Rebohle
|
a9a03fec69
|
[dxvk] DxvkShader creates a VkShaderModule again
|
2017-11-20 14:03:00 +01:00 |
|
Philip Rebohle
|
a895b0159b
|
[dxvk] Added constant state object binding functions
|
2017-11-20 13:38:24 +01:00 |
|
Philip Rebohle
|
ae0c186f26
|
[dxvk] Implemented constant state objects
|
2017-11-20 13:21:27 +01:00 |
|
Philip Rebohle
|
745466652c
|
[dxvk] Removed shader resource slots for now, needs work
|
2017-11-18 10:42:27 +01:00 |
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Philip Rebohle
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a84e2eabc2
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[dxvk] Restructured state tracker again
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2017-11-17 19:49:44 +01:00 |
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Philip Rebohle
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abc0e98761
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[dxbc] Added result modifiers, simple add instruction
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2017-11-17 11:41:56 +01:00 |
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Philip Rebohle
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4c0404d3c6
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[dxbc] Removes shader input/output interfaces for now, needs more work
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2017-11-17 11:41:46 +01:00 |
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Philip Rebohle
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cded7726a7
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[dxbc] Added pixel shader code generator stub
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2017-11-16 02:07:10 +01:00 |
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Philip Rebohle
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5d26f0fb0c
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[dxbc] Implemented operand modifiers and load/store stuff
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2017-11-16 01:30:17 +01:00 |
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Philip Rebohle
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901abe4356
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[dxbc] Implemented some very basic load/store operations
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2017-11-13 02:07:13 +01:00 |
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Philip Rebohle
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43dfba2287
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[dxbc] Separate code generator classed for each shader type
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2017-11-13 00:22:52 +01:00 |
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Philip Rebohle
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403ab75aeb
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[dxbc] More sophisticated component mask/swizzle classes
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2017-11-07 15:11:09 +01:00 |
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Philip Rebohle
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4052951542
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[dxbc] Removed most of the DXBC compiler again
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2017-11-07 15:10:38 +01:00 |
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Philip Rebohle
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9cdc341946
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[dxbc] Some shader signature stuff
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2017-11-01 16:43:04 +01:00 |
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Philip Rebohle
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72f353074f
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[dxbc] Initial xSGN chunk implementation
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2017-11-01 00:01:40 +01:00 |
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Philip Rebohle
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bc8cc76888
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[dxbc] Added operand index decoder, entry point declaration
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2017-10-29 02:35:16 +02:00 |
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Philip Rebohle
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f5ad024f5d
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[dxbc] Implemented temporary register declarations
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2017-10-26 16:32:10 +02:00 |
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Philip Rebohle
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200da4cf60
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[spirv] Added SpirvModule class to generate SPIR-V code
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2017-10-26 15:40:39 +02:00 |
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Philip Rebohle
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294586eeb3
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[dxbc] Instruction decoder work
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2017-10-25 13:49:13 +02:00 |
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Philip Rebohle
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79e2236958
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[dxbc] Some more decoding stuff
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2017-10-22 23:13:29 +02:00 |
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Philip Rebohle
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6954cfd84c
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[dxbc] Added helper classes for DXBC decoding
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2017-10-21 17:58:58 +02:00 |
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Philip Rebohle
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1bf05d3687
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[spirv] Moved SPIR-V-specific stuff to separate directory
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2017-10-18 10:36:47 +02:00 |
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Philip Rebohle
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72a87093c5
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[dxvk] Moved some SPIR-V bits to separate directory
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2017-10-18 09:50:30 +02:00 |
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Philip Rebohle
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c1e9d3236f
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[dxbc] Added type info struct
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2017-10-17 13:02:57 +02:00 |
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Philip Rebohle
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77f38c33c4
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[dxvk] Removed DxvkDevice::createShader method
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2017-10-16 20:42:32 +02:00 |
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Philip Rebohle
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0a57a4ddf5
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[dxbc] Figuring out how to best generate SPIR-V module code
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2017-10-16 19:53:17 +02:00 |
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Philip Rebohle
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aebe359509
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[dxvk] Added ID counter for SPIR-V code generation
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2017-10-16 19:52:54 +02:00 |
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Philip Rebohle
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8728e6e101
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[d3d11] Build with DXBC compiler
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2017-10-16 17:50:39 +02:00 |
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Philip Rebohle
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bb5b588d23
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[dxbc] Added DXBC to SPIR-V compiler stub
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2017-10-16 17:50:09 +02:00 |
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Philip Rebohle
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6e27b7c0cc
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[d3d11] Added buffer creation (incomplete)
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2017-10-16 10:37:01 +02:00 |
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Philip Rebohle
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c095fab1c9
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[dxvk] Fixed interface queries
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2017-10-15 21:50:45 +02:00 |
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Philip Rebohle
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b0517b16f0
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[d3d11] Fixed interface queries
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2017-10-15 21:50:34 +02:00 |
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Philip Rebohle
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ea15f22492
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[d3d11] Added buffer stub
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2017-10-15 21:38:09 +02:00 |
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Philip Rebohle
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2c3674190a
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[dxvk] Implemented proper resource binding
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2017-10-15 19:23:10 +02:00 |
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Philip Rebohle
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e433c01ad4
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[dxvk] Some more work on shader resources and resource bindings
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2017-10-15 17:56:06 +02:00 |
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Philip Rebohle
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44d9bd9000
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[dxvk] Added buffer creation
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2017-10-15 14:36:41 +02:00 |
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Philip Rebohle
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e9eefbb3e7
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[dxvk] Added graphics pipeline stub
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2017-10-15 13:02:59 +02:00 |
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Philip Rebohle
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bccf3d254c
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[dxvk] Implemented pipeline manager
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2017-10-15 02:03:07 +02:00 |
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Philip Rebohle
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883ae9f39d
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[dxvk] Added pipeline manager stub
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2017-10-14 23:52:47 +02:00 |
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Philip Rebohle
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6e057b2b53
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[dxvk] Command list now implements DxvkRecorder
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2017-10-14 14:28:31 +02:00 |
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Philip Rebohle
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d97ccb82d6
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[dxvk] Added deferred command list stub
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2017-10-14 14:28:06 +02:00 |
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Philip Rebohle
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77383fa220
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[dxvk] Added recorder interface
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2017-10-14 13:45:43 +02:00 |
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Philip Rebohle
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b67d952e63
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[dxvk] Added compute pipeline stub
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2017-10-14 13:45:00 +02:00 |
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Philip Rebohle
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5c932f14d6
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[dxvk] Added shader interface
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2017-10-14 13:44:38 +02:00 |
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Philip Rebohle
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921abce1b3
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[dxvk] Added limit constants
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2017-10-14 13:37:40 +02:00 |
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Philip Rebohle
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764220db98
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[dxvk] Added shader stub, improved state tracking code
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2017-10-13 03:19:23 +02:00 |
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Philip Rebohle
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94af8140d2
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[dxvk] DxvkContext now supports clears and actual state tracking
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2017-10-11 23:29:05 +02:00 |
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Philip Rebohle
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20048db69d
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[dxvk] Added shader module
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2017-10-11 23:28:06 +02:00 |
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Philip Rebohle
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56ed80621d
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[util] Flag class
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2017-10-11 21:44:02 +02:00 |
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Philip Rebohle
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89a70b132d
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[dxgi] Added DxgiSwapChain stub
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2017-10-11 16:22:13 +02:00 |
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Philip Rebohle
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024d69784d
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[d3d11] Implemented basic device creation
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2017-10-11 15:32:24 +02:00 |
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Philip Rebohle
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9b09184c9a
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[dxvk] Adapter can now be retrieved from the device
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2017-10-11 15:32:05 +02:00 |
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Philip Rebohle
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5d99a37d69
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[dxgi] Implemented DxgiDevice
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2017-10-11 15:31:36 +02:00 |
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Philip Rebohle
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c7680dea2a
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[d3d11] Added D3D11 stubs
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2017-10-11 09:51:48 +02:00 |
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Philip Rebohle
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fce424ccfe
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Minor
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2017-10-11 09:51:22 +02:00 |
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Philip Rebohle
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7e4e7dd395
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[dxgi] Moved private storage out of DXGI library
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2017-10-11 09:41:19 +02:00 |
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Philip Rebohle
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bed6d23e7f
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[dxgi] Implemented some DXGI classes
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2017-10-11 03:09:04 +02:00 |
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Philip Rebohle
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9b8fda512a
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[dxvk] Added COM helpers
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2017-10-11 00:41:56 +02:00 |
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Philip Rebohle
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2ee51ea4b2
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[dxvk] Added debug tracing
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2017-10-11 00:27:33 +02:00 |
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Philip Rebohle
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46845e60be
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[dxvk] Re-implemented logger
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2017-10-10 23:44:06 +02:00 |
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Philip Rebohle
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00e63d71a9
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Initial commit
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2017-10-10 23:32:13 +02:00 |
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