Philip Rebohle
d68143da37
[util] Enable cached constant buffers for Hitman 2
...
Regresses GPU-bound performance, but considerably reduces FPS drops in
areas where draw call counts are high.
2025-03-24 01:49:16 +01:00
Philip Rebohle
a5370e4f67
[util] Make AC Shadows app profile public
...
Game is out now.
2025-03-20 11:50:11 +01:00
Robin Kertels
ce2fc3171e
[util] Enable extra frontbuffer for Silent Hill 2
2025-03-08 13:32:23 +01:00
WinterSnowfall
ed071005e9
[d3d8/9] Enforce SM1 when in D3D8 compatibility mode
2025-03-08 12:41:02 +01:00
GranMinigun
d8eb4d0d66
[util] Spoof vendor ID for CivCity: Rome
2025-03-06 01:25:30 +01:00
Philip Rebohle
11dc0e7ce8
[util] Enable compute UAV barriers for Watch Dogs 2
2025-02-28 23:57:26 +01:00
Philip Rebohle
e3f047a96a
[d3d11] Remove d3d11.dcSingleUseMode option
2025-02-24 15:34:30 +01:00
Philip Rebohle
d37a13847a
[dxvk] Rename and repurpose ignoreGraphicsBarriers option
...
Less nuclear approach that hopefully works just as well in practice.
2025-02-19 19:34:52 +01:00
Jeff
0aebedae16
[d3d8] Add shadow perspective divide hack for Splinter Cell
2025-02-17 14:10:54 +01:00
Philip Rebohle
c5a3aa73a0
[util] Enable dummy composition swap chain for an upcoming game
2025-02-12 01:36:10 +01:00
Philip Rebohle
80bfd2ed97
[util] Add functionality to support hashed app profiles
2025-02-12 01:34:40 +01:00
Blisto91
54a26dde3d
[util] Disable dcSingleUseMode for Cardfight!! Vanguard Dear Days 2
2025-02-07 19:53:45 +01:00
Philip Rebohle
3a34dae722
[dxvk] Work around locale-dependent regex parsing crash
2025-02-02 21:21:58 +01:00
HunterCZ122
8860bde34b
[util] Fix black screen after alt-tab for Trainz
2025-01-31 22:47:37 +01:00
Blisto91
8776cf2ce6
[util] Cleanup some deviceLossOnFocusLoss configs
...
These game work fine out of the box now
missed
2025-01-30 18:22:18 +01:00
Autumn Ashton
0cad97d5ec
[util] Add scaleDref to SplinterCell2
2025-01-30 02:58:15 +00:00
Jeff
06bdc88eb6
[d3d8] Restore config for Splinter Cell
2025-01-30 01:59:22 +00:00
Blisto91
b73f9d8ecb
[util] Extend Battlefield 2/2142 config to Project Reality
2025-01-22 19:56:41 +01:00
Blisto91
a3ba8fb4dc
[util] Add configs for Star Wars Empire at War
...
In both the base game and expansion the Water and Shader Detail options are locked at their lowest value when they see Intel.
In the base game (not expansion) the AA option disappears for some reason whenit sees vram at 2075MB and above.
2025-01-20 23:01:25 +01:00
Blisto91
3d401690cb
[util] Enable Strict floatEmulation for Max Payne 3
...
Visual issues such as white, black or rainbow colored objects and effect on some driver such as ANV (and amdvlk when set to true)
2025-01-13 16:17:36 +01:00
Blisto91
7f4e25267c
[util] Enable hideIntegratedGraphics for Bright memory
...
The game will prefer other vendors over Intel even if the latter is the dGPU in the system. It likely assumes that Intel is always a iGPU.
This also happens with the native game on Windows and so isn't a Linux exclusive. Both in d3d11 and d3d12 mode.
2025-01-11 16:55:00 +01:00
Blisto91
07397305f1
[util] Enable zeroInitWorkgroupMemory for Far Cry 5 and New Dawn
2025-01-11 16:45:06 +01:00
Blisto91
8b9b46dfff
[util] Cap fps in The hurricane of the Varstray
2025-01-01 23:42:56 +01:00
Blisto91
7425a33dd7
[util] Merge the Arcana Heart 3 entries
2025-01-01 23:42:56 +01:00
spiffeeroo
39f4d804a2
[util] Limit frame rate to 60 fps for Arcana Heart 3 Love Max!!!!! and Arcana Heart 3 Love Max Six Stars!!!!!! Xtend
...
[Arcana Heart 3 Love Max!!!!!](https://store.steampowered.com/app/370460 ) runs too fast when frame rate is above 60 fps (like on high refresh rate monitor). Limit frame rate to 60 fps so game runs at correct speed.
[Arcana Heart 3 Love Max Six Stars!!!!!! Xtend](https://store.steampowered.com/app/661990 ) also suffers from the game speed being too fast while in windowed mode. Limit frame rate to 60 fps to fix game speed.
2025-01-01 19:46:37 +01:00
Robin Kertels
acf93aa70a
[util] Remove Alpha Protocol config
...
The texture type check makes this redundant.
2024-12-17 14:49:52 +01:00
Tiagoquix
67f4ec73aa
[util] Adjust "Earth Defense Force 5" position
...
Game uses D3D11 according to https://www.pcgamingwiki.com/wiki/Earth_Defense_Force_5#API . Currently it's listed in the D3D9 section.
2024-12-16 23:05:33 +01:00
Philip Rebohle
d1789c4d85
[dxvk] Always consider env var configuration as active
...
Fixes #4529 .
2024-12-15 16:51:32 +01:00
Blisto91
fb8f79e4a7
[util] Add Sims 2 Content Manager & HomeCrafter Plus
2024-12-12 14:02:00 +01:00
Blisto91
0997719a73
[util] Set textureMemory to 0 for Dark Sector
...
Works around some crashes
2024-12-12 14:01:40 +01:00
Tiagoquix
a78c1bd6dd
[util] Separate Borderlands 2 fixes from Borderlands: The Pre-Sequel
2024-12-05 15:00:19 +01:00
WinterSnowfall
b8ce414820
[util] Enable deferSurfaceCreation for the Codename Panzer series
2024-11-27 16:51:54 +01:00
Philip Rebohle
d7bd3cd58e
[d3d9] Remove d3d9.enableDialogMode option
2024-11-25 11:54:55 +01:00
Blisto91
43b79bcb23
[util] Set Borderlands 2 floatEmulation to Strict
...
Missing lava in Vault of the Warrior
2024-11-23 02:28:03 +01:00
Blisto91
987c132df2
[util] Don't include original WC3 in Reforged config
...
Reforged sits in a folder called x86_64 which should filter out the original Warcraft 3
2024-11-17 20:02:04 +01:00
Blisto91
fefa4ee1f6
[util] Hide iGPU for WoW and WC3 Reforged
...
Currently with Proton/Wine these games will prefer to use the iGPU. On systems usng the Nvidia proprietary driver this can make them bug out so they don't start or show a gray screen.
It has to be figured and fixed why they even want to use the iGPU, but in the meantime we might as well work around the issue.
2024-11-17 16:12:17 +01:00
Philip Rebohle
482e758aee
[dxgi] Introduce dxgi.enableUe4Workarounds option
2024-11-16 17:26:33 +01:00
Blisto91
2dadad57f0
[util] Hide amd for GTA The Definitive Edition trilogy
...
Crashes because of static ags on amd systems which report HDR support.
2024-11-13 12:17:43 +01:00
Philip Rebohle
125f0acefd
[util] Hide integrated graphics for Diablo 4
2024-11-10 21:39:07 +01:00
Philip Rebohle
bdf4cb765a
[d3d11] Remove d3d11.maxDynamicImageBufferSize option
2024-11-08 11:19:21 +01:00
WinterSnowfall
c606ab03e8
[util] Re-enable direct buffer mapping for Rayman 3
2024-11-02 15:41:34 +01:00
WinterSnowfall
6e43bf6d61
[util] Include Prince of Persia main executable
2024-10-31 14:57:32 +01:00
Philip Rebohle
d4f25c81be
[d3d11] Remove d3d11.maxImplicitDiscardSize option
2024-10-31 12:13:27 +01:00
Philip Rebohle
640758afcf
[util] Enable mapped memory clearing for Vindictus
2024-10-27 02:43:58 +02:00
Blisto91
24e0440043
[util] Remove The Old Republic config
...
Looks fine without since dxvk 2.0
2024-10-23 11:19:01 +02:00
Blisto91
f813549ced
[util] Set forceSamplerTypeSpecConstants for Alpha Protocol
...
Some objects like metal containers will have unwanted reflection when they shouldn't otherwise.
2024-10-22 11:34:02 +02:00
Blisto91
98fa338be0
[util] Move Far Cry 2 config to d3d9 section
2024-10-14 18:39:02 +02:00
Blisto91
b707ca1309
[util] Enable memoryTrackTest for Secret World Legends
...
Otherwise d3d9 mode thinks we only have 512MB vram which will lock the higher graphics presets.
2024-10-14 18:39:02 +02:00
WinterSnowfall
97091aad39
[util] Enable legacy DISCARD for Rayman 3
2024-09-26 06:48:13 +02:00
琴梨梨OvO
bb6d1b3b4c
[util]Add support for Time Leap Paradise
2024-09-25 19:54:24 +02:00