..
d3d11_annotation.cpp
[d3d11] Add ID3DUserDefinedAnnotation stub
2018-06-11 14:29:47 +02:00
d3d11_annotation.h
[d3d11] Add ID3DUserDefinedAnnotation stub
2018-06-11 14:29:47 +02:00
d3d11_blend.cpp
[d3d10] Implement D3D10BlendState
2018-08-13 17:22:41 +02:00
d3d11_blend.h
[d3d10] Implement D3D10BlendState
2018-08-13 17:22:41 +02:00
d3d11_buffer.cpp
Merge branch 'vk_transform_feedback'
2018-10-13 08:00:51 +02:00
d3d11_buffer.h
[d3d11] Save a few CPU cycles in Map/MapBuffer
2018-10-16 12:29:04 +02:00
d3d11_class_linkage.cpp
[dxgi/d3d11] Remove COM_QUERY_INTERFACE macro, reset pointers
2018-04-02 12:52:02 +02:00
d3d11_class_linkage.h
[general] Added 32-bit support
2017-12-12 12:50:52 +01:00
d3d11_cmdlist.cpp
[d3d11] Add option to disable deferred context mapping speed hack
2018-10-09 17:07:50 +02:00
d3d11_cmdlist.h
[dxvk] Add CS chunk pool
2018-08-27 16:07:38 +02:00
d3d11_context_def.cpp
[d3d11] Save a few CPU cycles in Map/MapBuffer
2018-10-16 12:29:04 +02:00
d3d11_context_def.h
[d3d11] Don't mark context methods as 'final'
2018-10-17 17:28:47 +02:00
d3d11_context_imm.cpp
[dxvk] Add DXVK context method to transparently flush the command list
2018-11-01 13:24:42 +01:00
d3d11_context_imm.h
Revert "[d3d11] Remove some flush points"
2018-10-25 20:55:37 +02:00
d3d11_context_state.h
[d3d11] Remove state tracking for UAV rendering
2018-10-29 12:12:34 +01:00
d3d11_context.cpp
[d3d11] Remove state tracking for UAV rendering
2018-10-29 12:12:34 +01:00
d3d11_context.h
[d3d11] Don't mark context methods as 'final'
2018-10-17 17:28:47 +02:00
d3d11_counter_buffer.cpp
[d3d11] Add more general counter buffer allocator
2018-08-30 15:24:38 +02:00
d3d11_counter_buffer.h
[d3d11] Add more general counter buffer allocator
2018-08-30 15:24:38 +02:00
d3d11_depth_stencil.cpp
[d3d10] Implement D3D10DepthStencilState
2018-08-13 17:22:41 +02:00
d3d11_depth_stencil.h
[d3d10] Implement D3D10DepthStencilState
2018-08-13 17:22:41 +02:00
d3d11_device_child.h
[general] Added 32-bit support
2017-12-12 12:50:52 +01:00
d3d11_device.cpp
[d3d11] Respect xfb metadata when computing shader hash
2018-10-25 11:28:02 +02:00
d3d11_device.h
[d3d11] Respect xfb metadata when computing shader hash
2018-10-25 11:28:02 +02:00
d3d11_enums.cpp
[d3d11] Added enum to stringfunctions
2017-12-02 16:46:53 +01:00
d3d11_enums.h
[d3d11] Added enum to stringfunctions
2017-12-02 16:46:53 +01:00
d3d11_include.h
[d3d11] fixed compilation with MinGW-headers 6.0.0 or greater
2018-08-15 22:02:39 +02:00
d3d11_initializer.cpp
[d3d11] Refactor resource initialization
2018-07-23 15:21:17 +02:00
d3d11_initializer.h
[d3d11] Refactor resource initialization
2018-07-23 15:21:17 +02:00
d3d11_input_layout.cpp
[d3d10] Implement D3D10InputLayout
2018-08-13 17:22:41 +02:00
d3d11_input_layout.h
[d3d10] Implement D3D10InputLayout
2018-08-13 17:22:41 +02:00
d3d11_interfaces.h
[d3d11] Some cleanup work
2017-12-04 13:39:37 +01:00
d3d11_interop.cpp
[d3d11] Implement IDXGIVkInteropDevice for D3D11Device
2018-04-20 00:19:03 +02:00
d3d11_interop.h
[d3d11] Implement IDXGIVkInteropDevice for D3D11Device
2018-04-20 00:19:03 +02:00
d3d11_main.cpp
[d3d11] D3D11Presenter -> D3D11PresentDevice
2018-10-23 15:10:01 +02:00
d3d11_options.cpp
[dxgi] Remove unused presenter options
2018-10-23 14:58:57 +02:00
d3d11_options.h
[dxgi] Remove unused presenter options
2018-10-23 14:58:57 +02:00
d3d11_present.cpp
[d3d11] D3D11Presenter -> D3D11PresentDevice
2018-10-23 15:10:01 +02:00
d3d11_present.h
[d3d11] D3D11Presenter -> D3D11PresentDevice
2018-10-23 15:10:01 +02:00
d3d11_query.cpp
Merge branch 'vk_transform_feedback'
2018-10-13 08:00:51 +02:00
d3d11_query.h
[d3d10] Implement D3D10Query
2018-08-13 17:22:42 +02:00
d3d11_rasterizer.cpp
[dxvk] Implement backend support for D3D11 forced sample count
2018-09-18 13:22:28 +02:00
d3d11_rasterizer.h
[d3d10] Implement D3D10RasterizerState
2018-08-13 17:22:42 +02:00
d3d11_resource.cpp
[d3d11] Add format and resource type to D3D11_COMMON_RESOURCE_DESC
2018-08-10 02:15:30 +02:00
d3d11_resource.h
[d3d11] Add format and resource type to D3D11_COMMON_RESOURCE_DESC
2018-08-10 02:15:30 +02:00
d3d11_sampler.cpp
[dxvk] Move sampler border color handling to the backend
2018-10-31 21:51:23 +01:00
d3d11_sampler.h
[d3d10] Implement D3D10SamplerState
2018-08-13 17:22:41 +02:00
d3d11_shader.cpp
[d3d11] Respect xfb metadata when computing shader hash
2018-10-25 11:28:02 +02:00
d3d11_shader.h
[d3d11] Respect xfb metadata when computing shader hash
2018-10-25 11:28:02 +02:00
d3d11_state.cpp
Make hashes use correct types and fix narrowing warnings in spirv module. ( #307 )
2018-04-20 01:10:58 +02:00
d3d11_state.h
[d3d11] Implemented D3D11BlendState1
2018-03-18 23:27:29 +01:00
d3d11_swapchain.cpp
[dxvk] Move sampler border color handling to the backend
2018-10-31 21:51:23 +01:00
d3d11_swapchain.h
[dxgi] Query device interface from the presenter
2018-10-24 15:54:56 +02:00
d3d11_texture.cpp
[d3d10] Lock device on context operations
2018-10-12 18:31:55 +02:00
d3d11_texture.h
[d3d11] Enable usage flags for meta copy formats
2018-09-27 11:44:09 +02:00
d3d11_util.cpp
[dxvk] Move sampler border color handling to the backend
2018-10-31 21:51:23 +01:00
d3d11_util.h
[dxvk] Move sampler border color handling to the backend
2018-10-31 21:51:23 +01:00
d3d11_view_dsv.cpp
[d3d10] Implement D3D10CreateDepthStencilView
2018-08-13 17:22:42 +02:00
d3d11_view_dsv.h
[d3d10] Implement D3D10CreateDepthStencilView
2018-08-13 17:22:42 +02:00
d3d11_view_rtv.cpp
[d3d11] Fix layer count for 3D RTVs with non-zero base mip level
2018-09-04 07:39:46 +02:00
d3d11_view_rtv.h
[d3d10] Implement D3D10RenderTargetView
2018-08-13 17:22:42 +02:00
d3d11_view_srv.cpp
[d3d10] Implement D3D10ShaderResourceView
2018-08-13 17:22:42 +02:00
d3d11_view_srv.h
[d3d10] Implement D3D10ShaderResourceView
2018-08-13 17:22:42 +02:00
d3d11_view_uav.cpp
[d3d11] Allocate counter for stream output buffers
2018-10-10 19:55:41 +02:00
d3d11_view_uav.h
[d3d11] Optimize UAV binding
2018-09-27 16:50:34 +02:00
d3d11.def
[d3d11] Implement D3D11CoreCreateDevice
2018-05-07 14:06:52 +02:00
d3d11.spec
[d3d10] Add build files and implement D3D10CreateDevice functions
2018-08-13 17:22:00 +02:00
meson.build
[d3d11] Add COM interface for API-agnostic presenter
2018-10-23 14:58:57 +02:00