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Commit Graph

805 Commits

Author SHA1 Message Date
Simon McVittie
2ff2c826a5 [build] Generate pkg-config metadata to link to DXVK libraries
This allows dependent projects to query the version and location of DXVK
via the pkg-config interface.

The include directories aren't yet set, because the headers aren't
installed; that will follow in a subsequent commit.

The naming of these pkg-config files is based on proposed Fedora packages
for DXVK 2.0, and is not compatible with older Fedora packages for DXVK
1.x (which used the naming convention dxvk-native-d3d9 and so on).
Packagers can create symlinks such as dxvk-native-d3d9.pc -> dxvk-d3d9.pc
if they want to retain compatibility with older names.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2024-05-21 19:18:12 +00:00
Simon McVittie
83436a97f2 [meson] Set the stem of library names instead of the name_prefix
This is necessary for compatibility with Meson's pkg module, which
generates pkg-config metadata containing "-lNAME" where NAME is the
first argument to shared_library(). Changing the name_prefix parameter
would break that.

Conversely, including .dll or .so in the first parameter would also
break that, so remove the `+dll_ext` part (in practice this is not a
functional change, because `dll_ext` is always set to an empty string).

Signed-off-by: Simon McVittie <smcv@collabora.com>
2024-05-21 19:18:12 +00:00
Ethan Lee
f33453afbb [build] Add soversion to dxvk-native binaries 2024-05-21 19:18:12 +00:00
Robin Kertels
65dd3c7df3 [d3d9] Always enable STORAGE_BUFFER usage
Fixes a validation error. Drivers don't care about buffer usage bits anyway.
2024-05-21 20:32:13 +02:00
Robin Kertels
dfc3776b24 [d3d9] FF: Fix a bunch of wine tests with FF texture coordinates 2024-05-21 20:32:13 +02:00
Philip Rebohle
3420cd78ac [dxvk] Use new Version helper to deal with driver version numbers 2024-05-20 18:30:36 +02:00
WinterSnowfall
20185a5309 [d3d9] Do not enable support for DF formats on Nvidia 2024-05-18 16:16:34 +00:00
Philip Rebohle
611dc60018 [d3d9] Do not support cube textures with depth formats 2024-05-08 17:05:48 +00:00
WinterSnowfall
b2789ab894 [d3d9] Validate DS format support during CheckDepthStencilMatch 2024-05-06 20:26:09 +00:00
Philip Rebohle
2970645f33 [dxvk] Fix push constant compatibility for pipeline libraries
When linking pipelines, all pipeline libraries are required to declare
the exact same set of push constants, even for stages not part of the
respective libraries.

This invalidates all fossilize databases.
2024-04-26 19:54:52 +02:00
WinterSnowfall
571948cfc0 [d3d9] Remove support for VERTEXSTATS queries 2024-04-13 19:11:00 +01:00
Joshua Ashton
0beb18ef73 [d3d9] Wait for submission when calling ReturnUnderlyingResource 2024-03-16 19:11:11 +00:00
Joshua Ashton
ef4428ab8c [d3d9] Improve ReturnUnderlyingResource stub for 9on12 2024-03-16 18:59:03 +00:00
Robin Kertels
8b8be7c2bf [d3d9] Fix stream count in Reset 2024-03-10 17:12:22 +01:00
Billy Laws
0776d764a4
build: Support building for ARM64EC
When targeting ARM64EC, both __x86_64__ and _M_X86_64 are defined but
not all x86 intrinsics are present, treat EC as regular ARM64 so the
native intrinsics are used instead.
2024-03-09 05:43:46 +00:00
Robin Kertels
15ddadc4de [d3d9] Fix number of streams 2024-03-08 18:42:15 +01:00
Robin Kertels
72c86b8229 [d3d9] Only unbind in EndScene if the game cleared the binding 2024-03-06 22:58:48 +01:00
Robin Kertels
85215b10d6 [d3d9] Respect vertex buffer offset when dynamically uploading geometry 2024-03-06 18:13:26 +01:00
Robin Kertels
20490b678f [d3d9] Fix missing else brackets in ResetSwapchain 2024-03-06 12:08:45 +01:00
Robin Kertels
a0e39e94fa [d3d9] Use most recently used swapchain for GetFrontBufferData 2024-03-05 13:54:15 +00:00
Robin Kertels
eaa732d0b3 [d3d9] Place GetFrontBufferData screenshot at window position 2024-03-05 13:54:15 +00:00
Robin Kertels
49b18f03fe [d3d9] Unbind buffers in EndScene & Reset 2024-03-05 13:52:51 +00:00
Robin Kertels
c5a37d443a [d3d9] Handle null IBO when uploading data for draw 2024-02-20 13:04:01 -08:00
Robin Kertels
39c19e9299 [d3d9] End scene on reset 2024-02-20 12:58:03 -08:00
Robin Kertels
738fd4f895 [d3d9] Don't actually unbind buffers 2024-02-20 12:58:03 -08:00
Robin Kertels
ab3593185f [d3d9] Fail GetRTData if src and dst have mismatching sizes
MySims tries to do this and needs this to fail,
otherwise mouse picking is off.
2024-02-06 11:02:43 +01:00
Echo J
fae78407a2 d3d9: Remove an unused variable
This fixes a gcc warning (originally reported by Saancreed)
2024-02-06 10:19:28 +01:00
Robin Kertels
5312ef1cf9 [d3d9] Upload DYNAMIC+SYSMEM vertex and index data for each draw 2024-02-05 13:13:18 +00:00
Robin Kertels
62d64bd63a [d3d9] Don't upload buffers before Up draws 2024-02-05 13:13:18 +00:00
Tatsuyuki Ishi
e2a46a347d [meta] Declare bool conversion operators as explicit
Non-explicit conversion operators in general can participate in very
surprising conversion chains. Explicit bool operator is a good place to
start with, because even with explicit they do get automatic contextual
conversion in a lot of places, e.g., if conditions.
2024-01-27 11:44:51 +01:00
Robin Kertels
0841f5faf4 [d3d9] Implement config option to disable rejecting reset 2024-01-26 18:11:25 +00:00
Robin Kertels
7d9864c077 [d3d9] Only enable ATOC when rendering to MS RT 2024-01-26 17:48:21 +00:00
Tatsuyuki Ishi
89267b62ad [build] Remove declspec UUID annotations
MIDL_INTERFACE already implies struct DECLSPEC_UUID.
2024-01-23 15:44:47 +01:00
Joshua Ashton
1568c263fb [d3d9] Only add unique modes to mode list 2024-01-19 16:28:22 +00:00
Joshua Ashton
0cd4165658 [d3d9] Add D3DDISPLAYMODEEX operator 2024-01-19 16:28:22 +00:00
Joshua Ashton
4b8e8bed6e [d3d9] Move operators out of dxvk namespace 2024-01-19 16:28:22 +00:00
Robin Kertels
9cde0b5798 [d3d9] Fix off-by-one when copying shader defined constants 2023-12-25 14:51:02 +00:00
Philip Rebohle
ea3149801f [d3d9] Return empty buffer slice for out-of-bounds offsets
Fixes #3715.
2023-11-14 10:54:54 -08:00
Philip Rebohle
a427d22cde [dxvk] Add Vulkan instance flag for D3D9 apps 2023-10-31 16:05:58 +01:00
WinterSnowfall
4d974685c9 [d3d9] Mark presenter for recreation on device reset with deferSurfaceCreation 2023-10-06 14:05:39 +02:00
Robin Kertels
494f7fd38d [d3d9] Only set initial NeedsUpload for D3DPOOL_MANAGED textures 2023-09-19 13:25:12 -07:00
WinterSnowfall
0632da1935 [d3d9] Add a device compatibility mode for d3d8 2023-09-19 09:19:55 -07:00
Robin Kertels
9e26964a96 [d3d9] Divide projected textures by w if ProjectedCount is 0 2023-09-03 18:08:47 -07:00
Robin Kertels
740ebec7ee [d3d9+dxso] Consider DMAP sampler in bit masks 2023-08-20 10:21:16 -07:00
Robin Kertels
bcaaac4ad7 [d3d9] Handle sampling from DS_READONLY properly 2023-08-18 18:59:53 -07:00
Robin Kertels
295a58afdf [d3d9] Check depth bounds test when deciding to bind DSV 2023-08-13 20:32:20 +01:00
Robin Kertels
0746a3b91a [d3d9] Don't resolve an image with 1 sample 2023-08-10 13:45:40 +02:00
Georg Lehmann
549bd86f03 [d3d9] use strict float emulation for nvk
nvk supports nir_op_fmulz/ffmaz
2023-08-06 11:01:03 +01:00
WinterSnowfall
b0b46fd075 [d3d9] Don't show/hide a software cursor 2023-08-02 01:51:19 +01:00
Joshua Ashton
a62117cd13 build: Disable stdcall alias-ing and use kill-at
Disable stdcall aliasing and enable kill-at to ensure our exported
functions don't have the @8, @40, etc suffixes.

This still keeps `--enable-stdcall-fixup` as otherwise the linker can
get confused trying to find exports from the .def. This does not result
in aliases being added, just for them to be found to add to the export
table.

This also switches d3d11 to use the MinGW provided dxgi.lib for linking
and d3d10 to use the MinGW provided d3d11.lib for linking.
Unfortunately the .a's we output seem to still have the @blah that we
killed so we cannot use them for internal linkage since using kill-at.

Tested that what we get out of MinGW now is what we want with dllexp.

Supercedes: #3590

Exports

```
➜  build git:(master) ✗ winedump -j export src/dxgi/dxgi.dll
Contents of src/dxgi/dxgi.dll: 129505860 bytes

  Name:            DXGI.DLL
  Characteristics: 00000000
  TimeDateStamp:   64C97A2D Tue Aug  1 22:33:33 2023
  Version:         0.00
  Ordinal base:    9
  # of functions:  9
  # of Names:      5
Addresses of functions: 00423028
Addresses of name ordinals: 00423060
Addresses of names: 0042304C

  Entry Pt  Ordn  Name
  00007C17     9 CreateDXGIFactory
  00007BF3    10 CreateDXGIFactory1
  00007B62    11 CreateDXGIFactory2
  00007C3B    16 DXGIDeclareAdapterRemovalSupport
  00007CD8    17 DXGIGetDebugInterface1

Done dumping src/dxgi/dxgi.dll
```

```
➜  build git:(fix-stdcall-32-bit) winedump -j export src/d3d11/d3d11.dll
Contents of src/d3d11/d3d11.dll: 263021637 bytes

  Name:            D3D11.DLL
  Characteristics: 00000000
  TimeDateStamp:   64C97A2E Tue Aug  1 22:33:34 2023
  Version:         0.00
  Ordinal base:    18
  # of functions:  7
  # of Names:      4
Addresses of functions: 005E3028
Addresses of name ordinals: 005E3054
Addresses of names: 005E3044

  Entry Pt  Ordn  Name
  00020045    18 D3D11CoreCreateDevice
  000200AA    22 D3D11CreateDevice
  0002010E    23 D3D11CreateDeviceAndSwapChain
  0002025F    24 D3D11On12CreateDevice

Done dumping src/d3d11/d3d11.dll
```

Import of DXGI in D3D11

```
  offset 005e1014 dxgi.dll
  Hint/Name Table: 005E408C
  TimeDateStamp:   00000000 (Thu Jan  1 01:00:00 1970)
  ForwarderChain:  00000000
  First thunk RVA: 005E4300
   Thunk    Ordn  Name
  005e4300     4  CreateDXGIFactory1
```
2023-08-01 23:35:09 +01:00