Philip Rebohle
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e5eb155968
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[d3d10] Add some range checks to resource binding functions
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2018-08-14 19:37:23 +02:00 |
|
Mikhail Paulyshka
|
5e81b9c88b
|
[d3d10] added missing __stdcall
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2018-08-14 18:48:55 +02:00 |
|
Philip Rebohle
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dad015bd67
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[d3d10] Fix crash in CreateDepthStencilView when pDesc is null
This is legal and we should just pass the null pointer to D3D11.
Should fix a crash in Stalker: Call of Pripyat.
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2018-08-14 00:12:53 +02:00 |
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Philip Rebohle
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861165f32a
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[meta] Fix formatting errors
Some filthy little tabs have somehow made
it into the world of spaces to wreak havoc.
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2018-08-13 18:30:51 +02:00 |
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Philip Rebohle
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f011e78163
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[d3d10] Implement D3D10ShaderReflection
This is a simple wrapper that uses D3D11ShaderReflection from the
d3dcompiler libs. The implementation is required to run Crysis.
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2018-08-13 17:22:42 +02:00 |
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Philip Rebohle
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221165f02b
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[d3d10] Implement more d3d10.dll functions using D3DCompiler
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2018-08-13 17:22:42 +02:00 |
|
Philip Rebohle
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5e11c8a8d1
|
[d3d10] Implement CheckFormatSupport
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2018-08-13 17:22:42 +02:00 |
|
Philip Rebohle
|
589bc50842
|
[d3d10] Implement (VS|GS|PS)(Set|Get)Shader
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2018-08-13 17:22:42 +02:00 |
|
Philip Rebohle
|
e671692886
|
[d3d10] Implement D3D10Shader
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2018-08-13 17:22:42 +02:00 |
|
Philip Rebohle
|
346c59bb62
|
[d3d10] Implement (Set|Get)Predication
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2018-08-13 17:22:42 +02:00 |
|
Philip Rebohle
|
2af07c5faf
|
[d3d10] Implement D3D10Query
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2018-08-13 17:22:42 +02:00 |
|
Philip Rebohle
|
2863a09c5d
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[d3d10] Implement ClearRenderTargetView and ClearDepthStencilView
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2018-08-13 17:22:42 +02:00 |
|
Philip Rebohle
|
f76ab6e3be
|
[d3d10] Implement OM(Set|Get)RenderTargets
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2018-08-13 17:22:42 +02:00 |
|
Philip Rebohle
|
ae12fbd23c
|
[d3d10] Implement D3D10CreateDepthStencilView
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2018-08-13 17:22:42 +02:00 |
|
Philip Rebohle
|
ea46a0340e
|
[d3d10] Implement D3D10RenderTargetView
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2018-08-13 17:22:42 +02:00 |
|
Philip Rebohle
|
e0a27fd05e
|
[d3d10] Implement GenerateMips
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2018-08-13 17:22:42 +02:00 |
|
Philip Rebohle
|
c41f380f3e
|
[d3d10] Implement (VS|GS|PS)(Set|Get)ShaderResources
|
2018-08-13 17:22:42 +02:00 |
|
Philip Rebohle
|
0052ff236b
|
[d3d10] Implement D3D10ShaderResourceView
|
2018-08-13 17:22:42 +02:00 |
|
Philip Rebohle
|
04fa062eba
|
[d3d10] Add GetD3D10ResourceFromView and GetD3D10Resource helpers
|
2018-08-13 17:22:42 +02:00 |
|
Philip Rebohle
|
ccab8a56ee
|
[d3d10] Implement RS(Set|Get)State
|
2018-08-13 17:22:42 +02:00 |
|
Philip Rebohle
|
ddb2a7bd59
|
[d3d10] Implement D3D10RasterizerState
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2018-08-13 17:22:42 +02:00 |
|
Philip Rebohle
|
2a2079114a
|
[d3d10] Implement OM(Set|Get)DepthStencilState
|
2018-08-13 17:22:42 +02:00 |
|
Philip Rebohle
|
68bfacfcaa
|
[d3d10] Implement D3D10DepthStencilState
|
2018-08-13 17:22:41 +02:00 |
|
Philip Rebohle
|
2b5272134c
|
[d3d10] Implement OM(Set|Get)BlendState
|
2018-08-13 17:22:41 +02:00 |
|
Philip Rebohle
|
f2381ac4eb
|
[d3d10] Implement D3D10BlendState
|
2018-08-13 17:22:41 +02:00 |
|
Philip Rebohle
|
5a84f35d08
|
[d3d10] Implement IA(Set|Get)InputLayout
|
2018-08-13 17:22:41 +02:00 |
|
Philip Rebohle
|
ace06ce697
|
[d3d10] Implement D3D10InputLayout
|
2018-08-13 17:22:41 +02:00 |
|
Philip Rebohle
|
9260ec67f2
|
[d3d10] Implement resource update, copy and resolve functions
|
2018-08-13 17:22:41 +02:00 |
|
Philip Rebohle
|
8b87db87f8
|
[d3d10] Add GetD3D11Resource helper
|
2018-08-13 17:22:41 +02:00 |
|
Philip Rebohle
|
a8f3a5219b
|
[d3d10] Implement (VS|GS|PS)(Set|Get)Samplers
|
2018-08-13 17:22:41 +02:00 |
|
Philip Rebohle
|
759ff737a4
|
[d3d10] Implement D3D10SamplerState
|
2018-08-13 17:22:41 +02:00 |
|
Philip Rebohle
|
7f357217b9
|
[d3d10] Implement (VS|GS|PS)(Set|Get)ConstantBuffers
|
2018-08-13 17:22:41 +02:00 |
|
Philip Rebohle
|
753769aee4
|
[d3d10] Implement SOSetTargets and SOGetTargets
|
2018-08-13 17:22:41 +02:00 |
|
Philip Rebohle
|
d13fdf8884
|
[d3d10] Implement IA(Set|Get)(Vertex|Index)Buffers
|
2018-08-13 17:22:41 +02:00 |
|
Philip Rebohle
|
553c90307a
|
[d3d10] Implement D3D10Buffer
|
2018-08-13 17:22:41 +02:00 |
|
Philip Rebohle
|
7754cb1115
|
[d3d10] Implement RS(Set|Get)(Viewports|ScissprRects)
|
2018-08-13 17:22:41 +02:00 |
|
Philip Rebohle
|
c80156ebce
|
[d3d10] Implement IASet|GetPrimitiveTopology
|
2018-08-13 17:22:41 +02:00 |
|
Philip Rebohle
|
b97f9a702a
|
[d3d10] Implement D3D10 texture interfaces
|
2018-08-13 17:22:36 +02:00 |
|
Philip Rebohle
|
257ac9ad6c
|
[dxgi] Report ID3D10Device and ID3D10Device1 as supported
|
2018-08-13 17:22:03 +02:00 |
|
Philip Rebohle
|
1e857f6342
|
[d3d10] Add D3D10Device stub
|
2018-08-13 17:22:03 +02:00 |
|
Philip Rebohle
|
8c1063b512
|
[d3d10] Add build files and implement D3D10CreateDevice functions
|
2018-08-13 17:22:00 +02:00 |
|