Unknown
40c24dce9c
backup
2019-09-30 20:38:35 +01:00
Unknown
643a8c6775
loader work pt2
2019-09-30 01:13:55 +01:00
Unknown
16d5fc7502
trying to make the loader stuff work
2019-09-29 23:52:21 +01:00
Unknown
32cd6bca72
backup
2019-09-29 20:13:01 +01:00
Unknown
75ad683adb
backup
2019-09-29 20:12:23 +01:00
Unknown
51734f8af3
updated device caps
2019-09-29 19:53:08 +01:00
Unknown
ab337a9212
implemented depth/stencil shader patching
2019-09-29 19:06:26 +01:00
Unknown
e529b69adc
pipeline cache unsupported
2019-09-29 16:55:14 +01:00
Unknown
67c25b0b41
indexed draw example works
2019-09-23 20:27:07 +01:00
Unknown
37ec0a6e06
added index buffering
2019-09-23 19:40:36 +01:00
Unknown
52a04ab6a1
stencil example now works
2019-09-23 17:51:31 +01:00
Unknown
b690aa7034
depth testing example now works
2019-09-23 15:51:56 +01:00
Unknown
6483332f2d
Initial setup for depth testing test done
2019-09-23 11:39:03 +01:00
Unknown
f43bb4d6a6
backup
2019-09-22 18:59:17 +01:00
Unknown
554df2d709
fixed varying test case
2019-09-22 16:40:06 +01:00
Unknown
1f7c80aa42
added shader rec printf
2019-09-22 16:39:51 +01:00
Unknown
3da3187629
added varying counting to frag shaders, fixed some stuff, needs work
2019-09-20 23:05:19 +01:00
Unknown
375b5324d7
tried to get multiple vertex attributes and varyings working..
2019-09-20 16:42:07 +01:00
Unknown
6dc7a85aa2
fixed more of thread switch detection
2019-09-20 11:04:58 +01:00
Unknown
16751c4dad
fixed thread switch detection
2019-09-20 10:49:27 +01:00
Unknown
a89a23504c
fixed viewport state
2019-09-20 10:30:03 +01:00
Unknown
7254e90101
updated todos
2019-09-07 23:30:52 +01:00
Unknown
08f6b72ef8
cleaning up TODOs, error messages
2019-09-07 17:41:46 +01:00
Unknown
d0ce9e79a5
now the multipass texturing example works!
2019-09-02 22:37:42 +01:00
Unknown
1e5a5c965a
started to rework control list submission so that multiple drawcalls wok
2019-09-01 19:14:47 +01:00
Unknown
1b7fddc5a0
updated with some comments
...
need to figure out how to structure stuff for multiple draw calls
2019-08-30 21:48:42 +01:00
Unknown
ea95ac6935
first crack at multipass rendering
...
doesn't work yet, need to fix CL
2019-08-29 21:31:49 +01:00
Unknown
df8e7d089b
added texturing test to try and get T format blit working
...
seems like the general read assembly is accepted but I'm getting black on screen
2019-08-26 18:25:58 +01:00
Unknown
1598083a37
update
2019-08-25 21:59:18 +01:00
Unknown
aee2971014
texturing works now for LT format
2019-08-21 22:07:56 +01:00
Unknown
2be28d722f
added vulkan code to create and bind a texture
...
still need to implement driver backend
2019-08-19 22:12:51 +01:00
Unknown
8285408d9d
started to add functionality to make texture mapping work
2019-08-18 17:36:57 +01:00
Unknown
ff23f1c909
Push constants are implemented
...
the driver no long hardcodes uniforms, they are handled via push constants
2019-07-27 21:57:13 +01:00
Unknown
7f4551f320
backup
2019-07-08 21:10:22 +01:00
Unknown
6f9e3d40db
now assembly can be loaded in text form
2019-05-06 16:58:34 +01:00
Unknown
d53a84944e
correct allocs
2019-05-05 17:33:13 +01:00
Unknown
ca72368a58
modified descriptor set implementation to use map
2019-05-02 22:00:23 +01:00
Unknown
0203426f6b
added simple map implementation for descriptor sets
2019-05-02 07:51:37 +01:00
Unknown
9596275498
added some of the descriptor set functionality
...
data layout needs to be rethought to make sure it's optimal
2019-04-30 22:00:39 +01:00
Unknown
78085a4e26
moved stuff around
2019-04-22 14:58:27 +01:00
Unknown
ef5227a2be
using assembly as a fragment shader works
2019-04-21 13:41:25 +01:00
Unknown
52ea2ca086
CTS fixes
2019-04-10 21:13:59 +01:00
Unknown
8ecc45b3cb
more CTS fixes
2019-02-09 23:53:32 +00:00
Unknown
689eb72cff
loads of CTS fixeeees
2019-02-09 16:18:15 +00:00
Unknown
60d31572e4
fixed infinite loop
2019-02-08 22:06:17 +00:00
Unknown
ff143f8f55
added some allocation checks
2019-02-08 00:33:51 +00:00
Unknown
53da52251d
copy-paste fix
2019-02-07 00:22:30 +00:00
Unknown
1a745d6ec8
fixed triangle example after CTS fixes
2018-12-09 18:21:23 +00:00
Unknown
cdfbf1453a
added extra vk 1.1 functions for CTS
2018-11-18 15:11:12 +00:00
Unknown
1696c03670
even more CTS fixes
...
changed back to one FD per process as apparently they are shared.
I just need to make sure that I close the FD when the last instance is destroyed.
the kernel side driver should be able to handle this properly
2018-11-18 14:21:33 +00:00