Blisto91
b06140af47
[util] set maxFrameLatency to 1 for YS Origin
2022-07-25 16:20:28 +02:00
Philip Rebohle
b67d5c8c1d
[util] Correctly mark flag register as clobbered
2022-07-24 17:30:54 +02:00
Philip Rebohle
41ec5d2c52
[dxvk] Avoid bsf instruction
...
It's very slow compared to tzcnt on some CPUs, and we have a working fallback.
2022-07-24 15:24:00 +02:00
Philip Rebohle
9cd0473544
[util] Set ignoreGraphicsBarriers option for Stray
2022-07-23 21:21:22 +02:00
Blisto91
cb291f29a1
[util] enable alphaTestWiggleRoom for Ninja Blade
2022-07-23 13:02:53 +00:00
Blisto91
f2d4455cdf
[util] enable dialog mode for NFS 3 modern patch
2022-07-22 19:47:44 +02:00
Kassin Dornelles
75d0b1af96
[util] Remove Resident Evil 6 workaround
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It's actually making things worse, so better use the default path
2022-07-20 12:00:13 +02:00
Blisto91
e28b268351
[util] Enable disableMsaa option for Mary Skelter 2
2022-07-18 22:17:13 +02:00
Leopard1907
48ac9b27e4
eveonline-dx12_workaround
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Launcher probes feature level 12_1, if it fails to probe it DX12 option in launcher stays greyed out, doesn't let user enable DX12.
2022-07-17 13:51:40 +02:00
Joshua Ashton
e884413c49
[dxvk] Don't synchronize device if going for DLL shutdown
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All our other threads have been destroyed and we can no longer synchronize with them properly.
Co-authored-by: Paul Gofman <pgofman@codeweavers.com>
2022-07-14 17:04:52 +02:00
Philip Rebohle
f99a833f51
[d3d11] Remove d3d11.constantBufferRangeCheck option
2022-07-12 02:11:39 +02:00
Philip Rebohle
379c2e545e
[util] Work around silly compiler warnings on GCC 12.1
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No, we're not actually reading 64 bytes from a 1-byte area.
2022-07-11 19:24:09 +02:00
Matej Dian
1b89394aa0
[util] Enable cached dynamic resources for DayZ ( #2709 )
2022-07-09 15:51:04 +02:00
Joshua Ashton
2bd062f9d6
[util] Implement LUID helpers for non-Windows platforms Initial commit
2022-07-09 01:14:18 +02:00
Blisto91
3733590756
[util] disable allowDoNotWait for Port Royale 3 ( #2668 )
2022-07-09 01:00:21 +02:00
Trevonn
4a0a9d6286
[util] Limit Dead Space to 60fps and fix vsync
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https://www.pcgamingwiki.com/wiki/Dead_Space#Issues_fixed
The game has mouse acceleration and physics issues above 60 FPS.
Also the game locks to 30 FPS using the built-in vsync.
Setting presentInterval to 1 blocks this and the game continues to run at 60 FPS
2022-07-07 14:19:20 +01:00
WinterSnowfall
03ac577577
[util] Add workaround to fix missing sun & light shafts in Beyond Good And Evil
2022-07-07 14:17:52 +01:00
Blisto91
f95f541852
[util] Limit Bionic Commando to 60fps ( #2685 )
2022-07-02 16:51:04 +02:00
Blisto91
98dcd722ea
[util] Add workaround for Garden Warfare 2 ( #2700 )
2022-07-02 16:50:12 +02:00
Philip Rebohle
16eba45987
[dxvk] Implement 64-bit tzcnt
2022-06-28 14:32:31 +02:00
Federico Dossena
dee36be20d
Added config for A Way Out ( #2694 )
2022-06-25 11:17:42 +02:00
pchome
27163a6a29
[util] Fix built-in config options loging
2022-06-22 18:21:31 +02:00
Blisto91
661f8b5b56
[util] Add Forged Alliance Forever to Supreme Commander
2022-06-20 11:59:40 +01:00
Robin Kertels
bd29fbd95d
[util] Enable sampler type spec constants for SWTOR
...
Co-authored-by: Blisto91 <47954800+Blisto91@users.noreply.github.com>
2022-06-13 21:34:28 +01:00
Blisto91
968f0cdbc3
[util] Strict float emulation for Supreme Commander
2022-06-12 20:16:56 +01:00
Robin Kertels
4f56e72d56
[util] Enable strict float emulation for Sonic Adventure 2
2022-06-11 01:31:48 +02:00
Georg Lehmann
2e4caa4c14
[util] Stop using deprecated std::iterator.
2022-06-09 22:07:52 +02:00
Blisto91
1862e4dc8d
[util] Report Nvidia VendorId for Myst V
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Game was made before ATI Technologies was bought by AMD and so doesn't recognize AMD as a GPU vendor, which for some reason makes it bug out.
It also works when it sees the word "Radeon" in the device description, which is why this issue doesn't show on amdvlk or wined3d.
2022-06-02 15:11:17 +02:00
Blisto91
4ff7687dea
[util] Force SM1 for the Halo CE SPV3 launcher
2022-05-31 15:45:23 +02:00
Robin Kertels
7bcf3e1062
[util] Force SM1 for the Warhammer ROR Launcher ( #2579 )
...
Co-authored-by: Philip Rebohle <25567304+doitsujin@users.noreply.github.com>
2022-05-31 15:19:30 +02:00
Winter Snowfall
8c96830752
Add d3d9.deferSurfaceCreation workaround for Scrapland (Remastered) ( #2574 )
2022-05-31 15:17:31 +02:00
WinterSnowfall
51e56c0420
[util] Enforce a maxAvailableMemory limit for Majesty 2
2022-05-23 07:54:37 +00:00
Paul Gofman
cde0fbe7b0
[util] Enable d3d9.deferSurfaceCreation for Small Radios Big Televisions
2022-05-19 02:51:41 +00:00
Joshua Ashton
d6cbd99141
[util] Add missing include to thread.h
2022-04-19 18:14:58 +01:00
Joshua Ashton
08e2ec6c98
[util] Implement env helpers on non-Windows platforms
2022-04-19 17:08:17 +01:00
Joshua Ashton
dc6b7fa4a7
[util] Add strlcpy helper
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strncpy is not safe.
2022-04-19 17:08:17 +01:00
Joshua Ashton
9ee0f51870
[util] Implement thread helpers on non-Windows platforms
2022-04-19 17:08:06 +01:00
Robin Kertels
9302d33ac7
[d3d9+util] Enable invariant position by default
2022-04-18 12:40:46 +01:00
Blisto91
3672375bc1
[util] Use cached constant buffers for Armored Warfare
2022-04-09 15:19:49 +02:00
Robin Kertels
ce87bec412
[util] Force sampler type spec const for Star Wars TFU2
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The game tries to binda 2D texture to a slot that is declared
as a 3D texture in the shader. This causes one particle effect
to be completely black because DXVK does not bind the texture
2022-04-05 22:37:04 +00:00
Philip Rebohle
95a3413949
[util] Fix typo in app profiles
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Accidentally broke everything.
2022-03-31 18:01:52 +02:00
Georg Lehmann
f0ccd8fe2e
[util] Limit Limbo to 60 fps
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Fixes : #2564
2022-03-28 21:39:28 +02:00
Philip Rebohle
ebdaf90fdc
[util] Enable d3d9.deferSurfaceCreation for Atelier Sophie 2
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2022 and K-T are still using D3D9 for video stuff.
2022-03-28 04:37:02 +02:00
Philip Rebohle
b4efaa4ef0
[util] Enable cached constant buffers for Frostpunk
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Massively improves CPU-bound performance.
2022-03-26 12:44:25 +01:00
Philip Rebohle
991a11617a
[util] Enable d3d9.deferSurfaceCreation for Stranger of Paradise FFO
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Reportedly required for VRR to work. Game still doesn't work here.
2022-03-25 16:36:17 +01:00
Philip Rebohle
119c1ececb
[util] Set frame latency to 1 for God of War
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Frame pacing is horrible otherwise, as of the 1.0.9 update.
2022-03-24 03:05:29 +01:00
Philip Rebohle
0d54f7161c
[util] Enable cached dynamic resources for AC3 and AC4
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Without it, AC3 chugs along at 40 FPS on my 5950X.
2022-03-19 20:12:20 +01:00
Joshua Ashton
a010397f34
[util] Move DecodeD3DColor to util
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This will be used in the D3D11UserDefinedAnnotation implementation to handle PIX calls which contain a color.
2022-03-17 11:35:19 +01:00
Georg Lehmann
2550cff149
[build] Cleanup build system.
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No changes except dropping support for msvc before 15.3.
2022-03-17 01:38:58 +00:00
Philip Rebohle
4c429f044f
[util] Add another weeb game to the list of workarounds
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Sophie is apparently D3D9 an we already have Lydie and Suelle in there,
so it's just this on missing from that series.
2022-03-13 05:38:06 +01:00