Inconsistent use of debug macros in board definition files resulted in
BU compilation error. It was attempted to use PIOS_COM_SendFormattedStringNonBlocking()
directly even if PIOS_COM was not included (like for BootloaderUpdater).
So this function in pios_debug.c was replaced by DEBUG_PRINTF() macro.
The macro itself is defined in pios_debug.h file. Its definitions are
removed from board files. And to use it one has to define in pios_config.h:
#define PIOS_INCLUDE_DEBUG_CONSOLE
#define DEBUG_LEVEL <number>
in addition to PIOS_INCLUDE_COM with aux port.
Conflicts:
flight/PiOS/Boards/STM32103CB_PIPXTREME_Rev1.h
flight/PiOS/Boards/STM32F4xx_RevoMini.h
The difference was in dfs_sdcard.c, line 107:
-if((status = PIOS_SDCARD_SectorRead(sector, buffer)) < 0) {
+if((status = PIOS_SDCARD_SectorRead(sector, buffer)) != 0) {
Currenly unused, kept as is.
Now PipXtreme uses the same apps-defs.mk file as CopterControl.
Next steps are F4 boards.
Conflicts:
flight/targets/PipXtreme/Makefile
flight/targets/PipXtreme/System/inc/pios_config.h
These names are automatically generated by make using the list
of mandatory (always started) modules. Wrong names mean they can
be disabled, fixed now.
Conflicts:
flight/Modules/Radio/radio.c
Note that $(QUOTE) variable is uppercased. Windows make does not
export lowercased variables with export keyword (even if must do).
Conflicts:
make/firmware-defs.mk
This was found by the logfs unit tests.
This may be useful if we want to use empty files as existence
flags in the future. Doesn't make any sense for UAVOs but
is valid in the general sense of a filesystem.
Verify that the flash component on the board matches exactly
what we're expecting. This is a simple way to verify that we
are communicating properly with the JEDEC flash chip.
Conflicts:
flight/targets/board_hw_defs/freedom/board_hw_defs.c
flight/targets/board_hw_defs/quanton/board_hw_defs.c
When storing an opaque pointer value in a uint, the
appropriate type is uintptr_t which is guaranteed to
be wide enough to hold a pointer.
This is particularly important when the code can be
compiled in a sim or unit test environment which is
intended to run on a 64-bit machine.
Conflicts:
flight/PiOS/Common/pios_flash_jedec.c
flight/targets/DiscoveryF4/System/pios_board.c
flight/targets/FlyingF4/System/pios_board.c
flight/targets/Freedom/System/pios_board.c
flight/targets/Quanton/System/pios_board.c
When storing an opaque pointer value in a uint, the
appropriate type is uintptr_t which is guaranteed to
be wide enough to hold a pointer.
This is particularly important when the code can be
compiled in a sim or unit test environment which is
intended to run on a 64-bit machine.
Conflicts:
flight/targets/DiscoveryF4/System/pios_board.c
flight/targets/FlyingF4/System/pios_board.c
flight/targets/Freedom/System/pios_board.c
flight/targets/Quanton/System/pios_board.c