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mirror of https://github.com/Yours3lf/rpi-vk-driver.git synced 2024-12-10 22:24:14 +01:00
Commit Graph

143 Commits

Author SHA1 Message Date
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a918e4216f fixed consecutive pool allocator infinite loop 2020-03-01 15:26:12 +00:00
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020ab465dc fixed clear values
now they are tied to markers
2020-02-25 21:18:14 +00:00
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2dfdfcb666 added unsupported messages 2020-02-24 21:56:14 +00:00
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939b791183 performance queries now seem to work 2020-02-24 21:45:47 +00:00
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eaf884547e fixed perfmon creation and getting values 2020-02-24 19:45:11 +00:00
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73e72e86e0 backup 2020-02-23 13:29:01 +00:00
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2d0dd6b4de added query test 2020-02-23 12:20:32 +00:00
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8b0f5d0862 added some of the performance query functionality 2020-02-22 21:50:53 +00:00
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f4642831b4 extended kernel interface with perfmon, madvise, hangstate support 2020-02-22 19:59:19 +00:00
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ebf1150136 added code to extract all info from v3d identity registers 2020-02-20 23:51:59 +00:00
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0eab6f0a0e added ETC test, but can't make it work
need kernel support for 64bpp output so that I can emulate the copy to optimal format
2020-02-20 22:48:39 +00:00
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6b8c72d0eb HDR demo done, but doesn't work due to lack of kernel support 2020-02-20 20:45:43 +00:00
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963cdf3c9e Fixed read/write surface handling
now load/store ops are supported
2020-02-18 21:59:15 +00:00
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c9e4a3fbdf trying to handle read/write surfaces properly 2020-02-17 21:01:56 +00:00
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7fabec0b32 MSAA is now working, but need to make it robust 2020-02-16 23:13:46 +00:00
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20dae3b400 trying to get msaa working 2020-02-16 18:14:45 +00:00
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bcf86a60e4 cts stuff 2020-02-12 01:11:49 +00:00
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8ed881450a trying to get all CTS running 2020-02-08 19:38:29 +00:00
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e7294b896e depth texture reading and buffer copying works now 2020-01-31 18:42:37 +00:00
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422662de4a backup 2019-12-14 19:48:30 +00:00
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387a773e28 generalized buffer to image copy, common resources created in device 2019-12-14 19:43:52 +00:00
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dde8ade823 sorted out physical device formats 2019-12-14 12:23:42 +00:00
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083e132809 backup 2019-12-12 21:56:39 +00:00
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80fe07777b got linear to optimal copies working 2019-12-12 21:10:02 +00:00
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06382178ff added vertex attrib encoding, removed shader patching 2019-12-08 15:31:42 +00:00
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f9ac2afe0c backup 2019-12-07 22:34:57 +00:00
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097efe63e8 added blending asm 2019-12-07 22:18:05 +00:00
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6e471f7eaa validation layers tested and working! 2019-10-02 00:09:08 +01:00
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8c017a932c loader stuff is now fully functional 2019-10-01 19:23:52 +01:00
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1e9d774483 finally the trampoline walking works
can successfully call my custom extension
TODO: need to make the assembly loader work too
2019-10-01 00:39:24 +01:00
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2d8132011e backup 2019-09-30 21:30:37 +01:00
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40c24dce9c backup 2019-09-30 20:38:35 +01:00
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643a8c6775 loader work pt2 2019-09-30 01:13:55 +01:00
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16d5fc7502 trying to make the loader stuff work 2019-09-29 23:52:21 +01:00
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32cd6bca72 backup 2019-09-29 20:13:01 +01:00
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75ad683adb backup 2019-09-29 20:12:23 +01:00
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51734f8af3 updated device caps 2019-09-29 19:53:08 +01:00
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ab337a9212 implemented depth/stencil shader patching 2019-09-29 19:06:26 +01:00
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e529b69adc pipeline cache unsupported 2019-09-29 16:55:14 +01:00
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67c25b0b41 indexed draw example works 2019-09-23 20:27:07 +01:00
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37ec0a6e06 added index buffering 2019-09-23 19:40:36 +01:00
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52a04ab6a1 stencil example now works 2019-09-23 17:51:31 +01:00
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b690aa7034 depth testing example now works 2019-09-23 15:51:56 +01:00
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6483332f2d Initial setup for depth testing test done 2019-09-23 11:39:03 +01:00
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f43bb4d6a6 backup 2019-09-22 18:59:17 +01:00
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554df2d709 fixed varying test case 2019-09-22 16:40:06 +01:00
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1f7c80aa42 added shader rec printf 2019-09-22 16:39:51 +01:00
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3da3187629 added varying counting to frag shaders, fixed some stuff, needs work 2019-09-20 23:05:19 +01:00
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375b5324d7 tried to get multiple vertex attributes and varyings working.. 2019-09-20 16:42:07 +01:00
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6dc7a85aa2 fixed more of thread switch detection 2019-09-20 11:04:58 +01:00