Unknown
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a918e4216f
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fixed consecutive pool allocator infinite loop
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2020-03-01 15:26:12 +00:00 |
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Unknown
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020ab465dc
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fixed clear values
now they are tied to markers
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2020-02-25 21:18:14 +00:00 |
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Unknown
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2dfdfcb666
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added unsupported messages
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2020-02-24 21:56:14 +00:00 |
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Unknown
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939b791183
|
performance queries now seem to work
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2020-02-24 21:45:47 +00:00 |
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Unknown
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eaf884547e
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fixed perfmon creation and getting values
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2020-02-24 19:45:11 +00:00 |
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Unknown
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73e72e86e0
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backup
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2020-02-23 13:29:01 +00:00 |
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Unknown
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2d0dd6b4de
|
added query test
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2020-02-23 12:20:32 +00:00 |
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Unknown
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8b0f5d0862
|
added some of the performance query functionality
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2020-02-22 21:50:53 +00:00 |
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Unknown
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f4642831b4
|
extended kernel interface with perfmon, madvise, hangstate support
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2020-02-22 19:59:19 +00:00 |
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Unknown
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ebf1150136
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added code to extract all info from v3d identity registers
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2020-02-20 23:51:59 +00:00 |
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Unknown
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0eab6f0a0e
|
added ETC test, but can't make it work
need kernel support for 64bpp output so that I can emulate the copy to optimal format
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2020-02-20 22:48:39 +00:00 |
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Unknown
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6b8c72d0eb
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HDR demo done, but doesn't work due to lack of kernel support
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2020-02-20 20:45:43 +00:00 |
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Unknown
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963cdf3c9e
|
Fixed read/write surface handling
now load/store ops are supported
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2020-02-18 21:59:15 +00:00 |
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Unknown
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c9e4a3fbdf
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trying to handle read/write surfaces properly
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2020-02-17 21:01:56 +00:00 |
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Unknown
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7fabec0b32
|
MSAA is now working, but need to make it robust
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2020-02-16 23:13:46 +00:00 |
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Unknown
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20dae3b400
|
trying to get msaa working
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2020-02-16 18:14:45 +00:00 |
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Unknown
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bcf86a60e4
|
cts stuff
|
2020-02-12 01:11:49 +00:00 |
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Unknown
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8ed881450a
|
trying to get all CTS running
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2020-02-08 19:38:29 +00:00 |
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Unknown
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e7294b896e
|
depth texture reading and buffer copying works now
|
2020-01-31 18:42:37 +00:00 |
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Unknown
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422662de4a
|
backup
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2019-12-14 19:48:30 +00:00 |
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Unknown
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387a773e28
|
generalized buffer to image copy, common resources created in device
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2019-12-14 19:43:52 +00:00 |
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Unknown
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dde8ade823
|
sorted out physical device formats
|
2019-12-14 12:23:42 +00:00 |
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Unknown
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083e132809
|
backup
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2019-12-12 21:56:39 +00:00 |
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Unknown
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80fe07777b
|
got linear to optimal copies working
|
2019-12-12 21:10:02 +00:00 |
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Unknown
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06382178ff
|
added vertex attrib encoding, removed shader patching
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2019-12-08 15:31:42 +00:00 |
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Unknown
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f9ac2afe0c
|
backup
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2019-12-07 22:34:57 +00:00 |
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Unknown
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097efe63e8
|
added blending asm
|
2019-12-07 22:18:05 +00:00 |
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Unknown
|
6e471f7eaa
|
validation layers tested and working!
|
2019-10-02 00:09:08 +01:00 |
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Unknown
|
8c017a932c
|
loader stuff is now fully functional
|
2019-10-01 19:23:52 +01:00 |
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Unknown
|
1e9d774483
|
finally the trampoline walking works
can successfully call my custom extension
TODO: need to make the assembly loader work too
|
2019-10-01 00:39:24 +01:00 |
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Unknown
|
2d8132011e
|
backup
|
2019-09-30 21:30:37 +01:00 |
|
Unknown
|
40c24dce9c
|
backup
|
2019-09-30 20:38:35 +01:00 |
|
Unknown
|
643a8c6775
|
loader work pt2
|
2019-09-30 01:13:55 +01:00 |
|
Unknown
|
16d5fc7502
|
trying to make the loader stuff work
|
2019-09-29 23:52:21 +01:00 |
|
Unknown
|
32cd6bca72
|
backup
|
2019-09-29 20:13:01 +01:00 |
|
Unknown
|
75ad683adb
|
backup
|
2019-09-29 20:12:23 +01:00 |
|
Unknown
|
51734f8af3
|
updated device caps
|
2019-09-29 19:53:08 +01:00 |
|
Unknown
|
ab337a9212
|
implemented depth/stencil shader patching
|
2019-09-29 19:06:26 +01:00 |
|
Unknown
|
e529b69adc
|
pipeline cache unsupported
|
2019-09-29 16:55:14 +01:00 |
|
Unknown
|
67c25b0b41
|
indexed draw example works
|
2019-09-23 20:27:07 +01:00 |
|
Unknown
|
37ec0a6e06
|
added index buffering
|
2019-09-23 19:40:36 +01:00 |
|
Unknown
|
52a04ab6a1
|
stencil example now works
|
2019-09-23 17:51:31 +01:00 |
|
Unknown
|
b690aa7034
|
depth testing example now works
|
2019-09-23 15:51:56 +01:00 |
|
Unknown
|
6483332f2d
|
Initial setup for depth testing test done
|
2019-09-23 11:39:03 +01:00 |
|
Unknown
|
f43bb4d6a6
|
backup
|
2019-09-22 18:59:17 +01:00 |
|
Unknown
|
554df2d709
|
fixed varying test case
|
2019-09-22 16:40:06 +01:00 |
|
Unknown
|
1f7c80aa42
|
added shader rec printf
|
2019-09-22 16:39:51 +01:00 |
|
Unknown
|
3da3187629
|
added varying counting to frag shaders, fixed some stuff, needs work
|
2019-09-20 23:05:19 +01:00 |
|
Unknown
|
375b5324d7
|
tried to get multiple vertex attributes and varyings working..
|
2019-09-20 16:42:07 +01:00 |
|
Unknown
|
6dc7a85aa2
|
fixed more of thread switch detection
|
2019-09-20 11:04:58 +01:00 |
|