1
0
mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-14 18:23:52 +01:00
Commit Graph

405 Commits

Author SHA1 Message Date
WinterSnowfall
03ac577577 [util] Add workaround to fix missing sun & light shafts in Beyond Good And Evil 2022-07-07 14:17:52 +01:00
Blisto91
f95f541852
[util] Limit Bionic Commando to 60fps (#2685) 2022-07-02 16:51:04 +02:00
Blisto91
98dcd722ea
[util] Add workaround for Garden Warfare 2 (#2700) 2022-07-02 16:50:12 +02:00
Philip Rebohle
16eba45987
[dxvk] Implement 64-bit tzcnt 2022-06-28 14:32:31 +02:00
Federico Dossena
dee36be20d
Added config for A Way Out (#2694) 2022-06-25 11:17:42 +02:00
pchome
27163a6a29 [util] Fix built-in config options loging 2022-06-22 18:21:31 +02:00
Blisto91
661f8b5b56 [util] Add Forged Alliance Forever to Supreme Commander 2022-06-20 11:59:40 +01:00
Robin Kertels
bd29fbd95d [util] Enable sampler type spec constants for SWTOR
Co-authored-by: Blisto91 <47954800+Blisto91@users.noreply.github.com>
2022-06-13 21:34:28 +01:00
Blisto91
968f0cdbc3 [util] Strict float emulation for Supreme Commander 2022-06-12 20:16:56 +01:00
Robin Kertels
4f56e72d56 [util] Enable strict float emulation for Sonic Adventure 2 2022-06-11 01:31:48 +02:00
Georg Lehmann
2e4caa4c14 [util] Stop using deprecated std::iterator. 2022-06-09 22:07:52 +02:00
Blisto91
1862e4dc8d [util] Report Nvidia VendorId for Myst V
Game was made before ATI Technologies was bought by AMD and so doesn't recognize AMD as a GPU vendor, which for some reason makes it bug out.
It also works when it sees the word "Radeon" in the device description, which is why this issue doesn't show on amdvlk or wined3d.
2022-06-02 15:11:17 +02:00
Blisto91
4ff7687dea [util] Force SM1 for the Halo CE SPV3 launcher 2022-05-31 15:45:23 +02:00
Robin Kertels
7bcf3e1062
[util] Force SM1 for the Warhammer ROR Launcher (#2579)
Co-authored-by: Philip Rebohle <25567304+doitsujin@users.noreply.github.com>
2022-05-31 15:19:30 +02:00
Winter Snowfall
8c96830752
Add d3d9.deferSurfaceCreation workaround for Scrapland (Remastered) (#2574) 2022-05-31 15:17:31 +02:00
WinterSnowfall
51e56c0420 [util] Enforce a maxAvailableMemory limit for Majesty 2 2022-05-23 07:54:37 +00:00
Paul Gofman
cde0fbe7b0 [util] Enable d3d9.deferSurfaceCreation for Small Radios Big Televisions 2022-05-19 02:51:41 +00:00
Joshua Ashton
d6cbd99141 [util] Add missing include to thread.h 2022-04-19 18:14:58 +01:00
Joshua Ashton
08e2ec6c98 [util] Implement env helpers on non-Windows platforms 2022-04-19 17:08:17 +01:00
Joshua Ashton
dc6b7fa4a7 [util] Add strlcpy helper
strncpy is not safe.
2022-04-19 17:08:17 +01:00
Joshua Ashton
9ee0f51870 [util] Implement thread helpers on non-Windows platforms 2022-04-19 17:08:06 +01:00
Robin Kertels
9302d33ac7 [d3d9+util] Enable invariant position by default 2022-04-18 12:40:46 +01:00
Blisto91
3672375bc1 [util] Use cached constant buffers for Armored Warfare 2022-04-09 15:19:49 +02:00
Robin Kertels
ce87bec412 [util] Force sampler type spec const for Star Wars TFU2
The game tries to binda  2D texture to a slot that is declared
as a 3D texture in the shader. This causes one particle effect
to be completely black because DXVK does not bind the texture
2022-04-05 22:37:04 +00:00
Philip Rebohle
95a3413949
[util] Fix typo in app profiles
Accidentally broke everything.
2022-03-31 18:01:52 +02:00
Georg Lehmann
f0ccd8fe2e [util] Limit Limbo to 60 fps
Fixes: #2564
2022-03-28 21:39:28 +02:00
Philip Rebohle
ebdaf90fdc
[util] Enable d3d9.deferSurfaceCreation for Atelier Sophie 2
2022 and K-T are still using D3D9 for video stuff.
2022-03-28 04:37:02 +02:00
Philip Rebohle
b4efaa4ef0
[util] Enable cached constant buffers for Frostpunk
Massively improves CPU-bound performance.
2022-03-26 12:44:25 +01:00
Philip Rebohle
991a11617a
[util] Enable d3d9.deferSurfaceCreation for Stranger of Paradise FFO
Reportedly required for VRR to work. Game still doesn't work here.
2022-03-25 16:36:17 +01:00
Philip Rebohle
119c1ececb
[util] Set frame latency to 1 for God of War
Frame pacing is horrible otherwise, as of the 1.0.9 update.
2022-03-24 03:05:29 +01:00
Philip Rebohle
0d54f7161c
[util] Enable cached dynamic resources for AC3 and AC4
Without it, AC3 chugs along at 40 FPS on my 5950X.
2022-03-19 20:12:20 +01:00
Joshua Ashton
a010397f34 [util] Move DecodeD3DColor to util
This will be used in the D3D11UserDefinedAnnotation implementation to handle PIX calls which contain a color.
2022-03-17 11:35:19 +01:00
Georg Lehmann
2550cff149 [build] Cleanup build system.
No changes except dropping support for msvc before 15.3.
2022-03-17 01:38:58 +00:00
Philip Rebohle
4c429f044f
[util] Add another weeb game to the list of workarounds
Sophie is apparently D3D9 an we already have Lydie and Suelle in there,
so it's just this on missing from that series.
2022-03-13 05:38:06 +01:00
Derek Lesho
f9d94c82a5
[util] Add helpers for shared resource metadata access. 2022-03-12 16:23:06 +01:00
Oschowa
bb178baaf1 [util] Enable cached vertex and index buffers for The Evil Within
Large performance win.
2022-03-04 02:19:17 +01:00
Philip Rebohle
f14bccc8c3
[util] Use CPU-cached constant buffers for Anno 1800
Sigh.
2022-03-03 17:33:14 +01:00
Philip Rebohle
5822a8de9f
[util] Enable cached vertex and index buffers for FFXIV
Fixes some weird performance issues on the Garlemald map. Doesn't seem
to affect performance in other areas.
2022-02-28 23:33:27 +01:00
Philip Rebohle
2bceeff5f2
[d3d11] Replace apitrace mode option with something more granular
And enable it only for vertex and index buffers in Nier Replicant.
2022-02-28 22:44:10 +01:00
Philip Rebohle
a37cd46491
[util] Set maxDynamicImageBufferSize for Total War: Warhammer III
Massively increases performance since the game otherwise keeps
uploading a huge 48 MiB texture in every frame.
2022-02-22 05:48:25 +01:00
Robin Kertels
fd23dcef64 [d3d9] Disable direct buffer mapping for RE games 2022-02-20 03:30:03 +00:00
Philip Rebohle
a4fe43462c
[dxvk] Introduce lock-free list 2022-02-19 17:36:39 +01:00
Philip Rebohle
e70f9f92a6
[util] Enable apitrace mode for Nier Replicant
Game is broken and reads back dynamic vertex/index buffers over PCI-E.
2022-02-14 09:20:41 +01:00
Philip Rebohle
4e464327ef
[util] Bump maxImplicitDiscardSize for Quantum Break
Otherwise we're synchronizing and frame times are garbage.
2022-02-14 04:21:46 +01:00
Philip Rebohle
bc137fdf37
[util] Enable apitrace mode for AoE2 Definitive Edition
Fixes #2491.
2022-02-11 18:15:46 +01:00
Philip Rebohle
b4e4eca99f
[dxvk] Remove options to disable OpenVR/XR support
No longer needed since we no longer load vrclient.so into the game's
process just to query extensions.
2022-01-24 14:50:04 +01:00
Philip Rebohle
703cc78cc0
[util] Disable NVAPI hack for God of War
Needed for DLSS support.
2022-01-14 15:21:49 +01:00
Philip Rebohle
42c06ceb51
[util] Enable performance options for God of War 2022-01-14 13:16:06 +01:00
dosse91
55c4aba4d0 Added config for James Cameron's Avatar (DX9) 2022-01-10 14:40:53 +01:00
Supreeeme
34774f4ea4 Enabled strict float emulation for BlazBlue Centralfiction 2021-12-15 09:44:22 +00:00