Unknown
|
a61e99b7b2
|
added non-default crtc case
|
2020-04-16 18:17:35 +01:00 |
|
Unknown
|
efa43b2ccc
|
fixed wsi stuff
|
2020-04-16 18:07:45 +01:00 |
|
Unknown
|
714d2dd8e1
|
backup
|
2020-04-16 17:33:46 +01:00 |
|
Unknown
|
c6281bb757
|
fixed some modesetting bugs
|
2020-04-16 00:34:51 +01:00 |
|
Unknown
|
a67cf48094
|
rewriting modesetting so that direct to display is supported
|
2020-04-16 00:04:41 +01:00 |
|
Unknown
|
715be8accd
|
cubemapping seems fully functional
|
2020-04-14 21:29:04 +01:00 |
|
Unknown
|
cb60bade91
|
cubemapping seems to be somewhat working
now just need to modify the test to showcase it well
|
2020-04-14 18:31:58 +01:00 |
|
Unknown
|
a56cfdf5a1
|
fixed mipmapping
|
2020-04-10 18:23:50 +01:00 |
|
Unknown
|
723259b0f4
|
trying to debug mipmapping
|
2020-04-10 15:41:57 +01:00 |
|
Unknown
|
61d1d5fd27
|
mipload bias disables auto lod
|
2020-04-10 15:04:09 +01:00 |
|
Unknown
|
3de1deb156
|
disable auto lod is now handled by minlod
|
2020-04-10 14:24:52 +01:00 |
|
Unknown
|
34cf9df0df
|
backup
|
2020-04-10 14:04:25 +01:00 |
|
Unknown
|
c073f6607c
|
added hardware check
|
2020-04-10 14:02:44 +01:00 |
|
Unknown
|
0a1a2a2ef1
|
added support for rendering to LT format tex, fixed lots
|
2020-03-11 20:42:46 +00:00 |
|
Unknown
|
261ded8fd6
|
bunch of more fixes trying to get mipmapping working
|
2020-03-11 09:32:26 +00:00 |
|
Unknown
|
00672cfe92
|
fix copy paste
|
2020-03-10 20:30:12 +00:00 |
|
Unknown
|
5e72111ba8
|
bunch of fixes trying to get mipmap generation working
|
2020-03-10 20:20:35 +00:00 |
|
Unknown
|
e90f05657c
|
backup
|
2020-03-08 23:07:13 +00:00 |
|
Unknown
|
cd90786187
|
backup
|
2020-03-08 22:06:12 +00:00 |
|
Unknown
|
db18a1695c
|
started writing some unit tests for CPA as it's finnicky
|
2020-03-07 18:07:07 +00:00 |
|
Unknown
|
1092d59612
|
rewrote CPA, added test for it
|
2020-03-07 11:13:08 +00:00 |
|
Unknown
|
df62eadb89
|
added CPA debugging
|
2020-03-05 21:18:26 +00:00 |
|
Unknown
|
126a5e7ac7
|
made some progress with vkcmdblitimage
|
2020-03-02 21:50:08 +00:00 |
|
Unknown
|
1934acaf6f
|
fixed mip sampler
|
2020-03-01 23:50:48 +00:00 |
|
Unknown
|
7c01c7846f
|
rewrote getmemrequirements and the wsi mess
|
2020-03-01 23:28:27 +00:00 |
|
Unknown
|
9348346ef8
|
made some progress with mipmapping
|
2020-03-01 19:11:31 +00:00 |
|
Unknown
|
a918e4216f
|
fixed consecutive pool allocator infinite loop
|
2020-03-01 15:26:12 +00:00 |
|
Unknown
|
020ab465dc
|
fixed clear values
now they are tied to markers
|
2020-02-25 21:18:14 +00:00 |
|
Unknown
|
2dfdfcb666
|
added unsupported messages
|
2020-02-24 21:56:14 +00:00 |
|
Unknown
|
939b791183
|
performance queries now seem to work
|
2020-02-24 21:45:47 +00:00 |
|
Unknown
|
eaf884547e
|
fixed perfmon creation and getting values
|
2020-02-24 19:45:11 +00:00 |
|
Unknown
|
73e72e86e0
|
backup
|
2020-02-23 13:29:01 +00:00 |
|
Unknown
|
2d0dd6b4de
|
added query test
|
2020-02-23 12:20:32 +00:00 |
|
Unknown
|
8b0f5d0862
|
added some of the performance query functionality
|
2020-02-22 21:50:53 +00:00 |
|
Unknown
|
f4642831b4
|
extended kernel interface with perfmon, madvise, hangstate support
|
2020-02-22 19:59:19 +00:00 |
|
Unknown
|
ebf1150136
|
added code to extract all info from v3d identity registers
|
2020-02-20 23:51:59 +00:00 |
|
Unknown
|
0eab6f0a0e
|
added ETC test, but can't make it work
need kernel support for 64bpp output so that I can emulate the copy to optimal format
|
2020-02-20 22:48:39 +00:00 |
|
Unknown
|
6b8c72d0eb
|
HDR demo done, but doesn't work due to lack of kernel support
|
2020-02-20 20:45:43 +00:00 |
|
Unknown
|
963cdf3c9e
|
Fixed read/write surface handling
now load/store ops are supported
|
2020-02-18 21:59:15 +00:00 |
|
Unknown
|
c9e4a3fbdf
|
trying to handle read/write surfaces properly
|
2020-02-17 21:01:56 +00:00 |
|
Unknown
|
7fabec0b32
|
MSAA is now working, but need to make it robust
|
2020-02-16 23:13:46 +00:00 |
|
Unknown
|
20dae3b400
|
trying to get msaa working
|
2020-02-16 18:14:45 +00:00 |
|
Unknown
|
bcf86a60e4
|
cts stuff
|
2020-02-12 01:11:49 +00:00 |
|
Unknown
|
8ed881450a
|
trying to get all CTS running
|
2020-02-08 19:38:29 +00:00 |
|
Unknown
|
e7294b896e
|
depth texture reading and buffer copying works now
|
2020-01-31 18:42:37 +00:00 |
|
Unknown
|
422662de4a
|
backup
|
2019-12-14 19:48:30 +00:00 |
|
Unknown
|
387a773e28
|
generalized buffer to image copy, common resources created in device
|
2019-12-14 19:43:52 +00:00 |
|
Unknown
|
dde8ade823
|
sorted out physical device formats
|
2019-12-14 12:23:42 +00:00 |
|
Unknown
|
083e132809
|
backup
|
2019-12-12 21:56:39 +00:00 |
|
Unknown
|
80fe07777b
|
got linear to optimal copies working
|
2019-12-12 21:10:02 +00:00 |
|
Unknown
|
06382178ff
|
added vertex attrib encoding, removed shader patching
|
2019-12-08 15:31:42 +00:00 |
|
Unknown
|
f9ac2afe0c
|
backup
|
2019-12-07 22:34:57 +00:00 |
|
Unknown
|
097efe63e8
|
added blending asm
|
2019-12-07 22:18:05 +00:00 |
|
Unknown
|
6e471f7eaa
|
validation layers tested and working!
|
2019-10-02 00:09:08 +01:00 |
|
Unknown
|
8c017a932c
|
loader stuff is now fully functional
|
2019-10-01 19:23:52 +01:00 |
|
Unknown
|
1e9d774483
|
finally the trampoline walking works
can successfully call my custom extension
TODO: need to make the assembly loader work too
|
2019-10-01 00:39:24 +01:00 |
|
Unknown
|
2d8132011e
|
backup
|
2019-09-30 21:30:37 +01:00 |
|
Unknown
|
40c24dce9c
|
backup
|
2019-09-30 20:38:35 +01:00 |
|
Unknown
|
643a8c6775
|
loader work pt2
|
2019-09-30 01:13:55 +01:00 |
|
Unknown
|
16d5fc7502
|
trying to make the loader stuff work
|
2019-09-29 23:52:21 +01:00 |
|
Unknown
|
32cd6bca72
|
backup
|
2019-09-29 20:13:01 +01:00 |
|
Unknown
|
75ad683adb
|
backup
|
2019-09-29 20:12:23 +01:00 |
|
Unknown
|
51734f8af3
|
updated device caps
|
2019-09-29 19:53:08 +01:00 |
|
Unknown
|
ab337a9212
|
implemented depth/stencil shader patching
|
2019-09-29 19:06:26 +01:00 |
|
Unknown
|
e529b69adc
|
pipeline cache unsupported
|
2019-09-29 16:55:14 +01:00 |
|
Unknown
|
67c25b0b41
|
indexed draw example works
|
2019-09-23 20:27:07 +01:00 |
|
Unknown
|
37ec0a6e06
|
added index buffering
|
2019-09-23 19:40:36 +01:00 |
|
Unknown
|
52a04ab6a1
|
stencil example now works
|
2019-09-23 17:51:31 +01:00 |
|
Unknown
|
b690aa7034
|
depth testing example now works
|
2019-09-23 15:51:56 +01:00 |
|
Unknown
|
6483332f2d
|
Initial setup for depth testing test done
|
2019-09-23 11:39:03 +01:00 |
|
Unknown
|
f43bb4d6a6
|
backup
|
2019-09-22 18:59:17 +01:00 |
|
Unknown
|
554df2d709
|
fixed varying test case
|
2019-09-22 16:40:06 +01:00 |
|
Unknown
|
1f7c80aa42
|
added shader rec printf
|
2019-09-22 16:39:51 +01:00 |
|
Unknown
|
3da3187629
|
added varying counting to frag shaders, fixed some stuff, needs work
|
2019-09-20 23:05:19 +01:00 |
|
Unknown
|
375b5324d7
|
tried to get multiple vertex attributes and varyings working..
|
2019-09-20 16:42:07 +01:00 |
|
Unknown
|
6dc7a85aa2
|
fixed more of thread switch detection
|
2019-09-20 11:04:58 +01:00 |
|
Unknown
|
16751c4dad
|
fixed thread switch detection
|
2019-09-20 10:49:27 +01:00 |
|
Unknown
|
a89a23504c
|
fixed viewport state
|
2019-09-20 10:30:03 +01:00 |
|
Unknown
|
7254e90101
|
updated todos
|
2019-09-07 23:30:52 +01:00 |
|
Unknown
|
08f6b72ef8
|
cleaning up TODOs, error messages
|
2019-09-07 17:41:46 +01:00 |
|
Unknown
|
d0ce9e79a5
|
now the multipass texturing example works!
|
2019-09-02 22:37:42 +01:00 |
|
Unknown
|
1e5a5c965a
|
started to rework control list submission so that multiple drawcalls wok
|
2019-09-01 19:14:47 +01:00 |
|
Unknown
|
1b7fddc5a0
|
updated with some comments
need to figure out how to structure stuff for multiple draw calls
|
2019-08-30 21:48:42 +01:00 |
|
Unknown
|
ea95ac6935
|
first crack at multipass rendering
doesn't work yet, need to fix CL
|
2019-08-29 21:31:49 +01:00 |
|
Unknown
|
df8e7d089b
|
added texturing test to try and get T format blit working
seems like the general read assembly is accepted but I'm getting black on screen
|
2019-08-26 18:25:58 +01:00 |
|
Unknown
|
1598083a37
|
update
|
2019-08-25 21:59:18 +01:00 |
|
Unknown
|
aee2971014
|
texturing works now for LT format
|
2019-08-21 22:07:56 +01:00 |
|
Unknown
|
2be28d722f
|
added vulkan code to create and bind a texture
still need to implement driver backend
|
2019-08-19 22:12:51 +01:00 |
|
Unknown
|
8285408d9d
|
started to add functionality to make texture mapping work
|
2019-08-18 17:36:57 +01:00 |
|
Unknown
|
ff23f1c909
|
Push constants are implemented
the driver no long hardcodes uniforms, they are handled via push constants
|
2019-07-27 21:57:13 +01:00 |
|
Unknown
|
7f4551f320
|
backup
|
2019-07-08 21:10:22 +01:00 |
|
Unknown
|
6f9e3d40db
|
now assembly can be loaded in text form
|
2019-05-06 16:58:34 +01:00 |
|
Unknown
|
d53a84944e
|
correct allocs
|
2019-05-05 17:33:13 +01:00 |
|
Unknown
|
ca72368a58
|
modified descriptor set implementation to use map
|
2019-05-02 22:00:23 +01:00 |
|
Unknown
|
0203426f6b
|
added simple map implementation for descriptor sets
|
2019-05-02 07:51:37 +01:00 |
|
Unknown
|
9596275498
|
added some of the descriptor set functionality
data layout needs to be rethought to make sure it's optimal
|
2019-04-30 22:00:39 +01:00 |
|
Unknown
|
78085a4e26
|
moved stuff around
|
2019-04-22 14:58:27 +01:00 |
|
Unknown
|
ef5227a2be
|
using assembly as a fragment shader works
|
2019-04-21 13:41:25 +01:00 |
|
Unknown
|
52ea2ca086
|
CTS fixes
|
2019-04-10 21:13:59 +01:00 |
|
Unknown
|
8ecc45b3cb
|
more CTS fixes
|
2019-02-09 23:53:32 +00:00 |
|