yours3lf
|
13e7a67197
|
fixed attrib setup, app needs to be somewhat cooperative tho
|
2020-05-01 20:37:33 +01:00 |
|
yours3lf
|
03f98aff82
|
trying to get attrib setup finally right
|
2020-05-01 19:38:13 +01:00 |
|
yours3lf
|
cae330c48e
|
fixed attribute setup
|
2020-04-30 18:38:12 +01:00 |
|
yours3lf
|
643c80444c
|
various fixes
|
2020-04-29 20:17:55 +01:00 |
|
yours3lf
|
8813599202
|
added attrib offset handling + index offset handling
|
2020-04-29 19:45:42 +01:00 |
|
yours3lf
|
a2a4589409
|
fixed descriptor set crash
|
2020-04-29 18:02:11 +01:00 |
|
Unknown
|
4e0e17efaa
|
cleanup
|
2020-04-26 20:21:18 +01:00 |
|
Unknown
|
d1a223865f
|
copy cleanup
|
2020-04-23 18:30:40 +01:00 |
|
Unknown
|
00054f1175
|
changed copy setup to support more scriptors
|
2020-04-22 19:32:58 +01:00 |
|
Unknown
|
e333c60c52
|
added command buffer resetting
|
2020-04-22 13:12:02 +01:00 |
|
Unknown
|
15d9891d00
|
fixed thread switching detection
|
2020-04-21 21:53:11 +01:00 |
|
Unknown
|
686e730cbf
|
zero out unused mappings
|
2020-04-21 21:40:18 +01:00 |
|
Unknown
|
496a89e56e
|
fixed shader module selection
|
2020-04-21 21:38:21 +01:00 |
|
Unknown
|
3fb61cd3a1
|
fixed descriptor set binding
|
2020-04-21 21:30:30 +01:00 |
|
Unknown
|
b73beb86da
|
fix
|
2020-04-21 15:34:09 +01:00 |
|
Unknown
|
39bcf81170
|
backup
|
2020-04-21 15:31:32 +01:00 |
|
Unknown
|
13d73f26ae
|
changed mapping so that coordinate shaders can have separate
|
2020-04-21 15:22:19 +01:00 |
|
Unknown
|
eb81806cee
|
fixed pipeline depth setup
|
2020-04-20 13:45:17 +01:00 |
|
Unknown
|
7728412282
|
fence fixes
|
2020-04-18 17:42:29 +01:00 |
|
Unknown
|
a9404fbc91
|
backup
|
2020-04-18 13:57:17 +01:00 |
|
Unknown
|
20c8fb6e55
|
added handling dynamic states for pipeline creation
|
2020-04-18 13:56:17 +01:00 |
|
Unknown
|
438e9a487d
|
changed shader module creation so that it goes through the std way
needs special handling, but it works
|
2020-04-17 20:59:04 +01:00 |
|
Unknown
|
a071ec3d77
|
added plane support to modeset
the validation layer doesn't like my direct to display implementation, but it might be buggy
|
2020-04-17 17:51:48 +01:00 |
|
Unknown
|
43c167e3b8
|
backup
|
2020-04-17 13:04:28 +01:00 |
|
Unknown
|
67bb46888f
|
fixes
|
2020-04-17 12:06:41 +01:00 |
|
Unknown
|
a61e99b7b2
|
added non-default crtc case
|
2020-04-16 18:17:35 +01:00 |
|
Unknown
|
efa43b2ccc
|
fixed wsi stuff
|
2020-04-16 18:07:45 +01:00 |
|
Unknown
|
714d2dd8e1
|
backup
|
2020-04-16 17:33:46 +01:00 |
|
Unknown
|
c6281bb757
|
fixed some modesetting bugs
|
2020-04-16 00:34:51 +01:00 |
|
Unknown
|
a67cf48094
|
rewriting modesetting so that direct to display is supported
|
2020-04-16 00:04:41 +01:00 |
|
Unknown
|
715be8accd
|
cubemapping seems fully functional
|
2020-04-14 21:29:04 +01:00 |
|
Unknown
|
cb60bade91
|
cubemapping seems to be somewhat working
now just need to modify the test to showcase it well
|
2020-04-14 18:31:58 +01:00 |
|
Unknown
|
a56cfdf5a1
|
fixed mipmapping
|
2020-04-10 18:23:50 +01:00 |
|
Unknown
|
723259b0f4
|
trying to debug mipmapping
|
2020-04-10 15:41:57 +01:00 |
|
Unknown
|
61d1d5fd27
|
mipload bias disables auto lod
|
2020-04-10 15:04:09 +01:00 |
|
Unknown
|
3de1deb156
|
disable auto lod is now handled by minlod
|
2020-04-10 14:24:52 +01:00 |
|
Unknown
|
34cf9df0df
|
backup
|
2020-04-10 14:04:25 +01:00 |
|
Unknown
|
c073f6607c
|
added hardware check
|
2020-04-10 14:02:44 +01:00 |
|
Unknown
|
0a1a2a2ef1
|
added support for rendering to LT format tex, fixed lots
|
2020-03-11 20:42:46 +00:00 |
|
Unknown
|
261ded8fd6
|
bunch of more fixes trying to get mipmapping working
|
2020-03-11 09:32:26 +00:00 |
|
Unknown
|
00672cfe92
|
fix copy paste
|
2020-03-10 20:30:12 +00:00 |
|
Unknown
|
5e72111ba8
|
bunch of fixes trying to get mipmap generation working
|
2020-03-10 20:20:35 +00:00 |
|
Unknown
|
e90f05657c
|
backup
|
2020-03-08 23:07:13 +00:00 |
|
Unknown
|
cd90786187
|
backup
|
2020-03-08 22:06:12 +00:00 |
|
Unknown
|
db18a1695c
|
started writing some unit tests for CPA as it's finnicky
|
2020-03-07 18:07:07 +00:00 |
|
Unknown
|
1092d59612
|
rewrote CPA, added test for it
|
2020-03-07 11:13:08 +00:00 |
|
Unknown
|
df62eadb89
|
added CPA debugging
|
2020-03-05 21:18:26 +00:00 |
|
Unknown
|
126a5e7ac7
|
made some progress with vkcmdblitimage
|
2020-03-02 21:50:08 +00:00 |
|
Unknown
|
1934acaf6f
|
fixed mip sampler
|
2020-03-01 23:50:48 +00:00 |
|
Unknown
|
7c01c7846f
|
rewrote getmemrequirements and the wsi mess
|
2020-03-01 23:28:27 +00:00 |
|
Unknown
|
9348346ef8
|
made some progress with mipmapping
|
2020-03-01 19:11:31 +00:00 |
|
Unknown
|
a918e4216f
|
fixed consecutive pool allocator infinite loop
|
2020-03-01 15:26:12 +00:00 |
|
Unknown
|
020ab465dc
|
fixed clear values
now they are tied to markers
|
2020-02-25 21:18:14 +00:00 |
|
Unknown
|
2dfdfcb666
|
added unsupported messages
|
2020-02-24 21:56:14 +00:00 |
|
Unknown
|
939b791183
|
performance queries now seem to work
|
2020-02-24 21:45:47 +00:00 |
|
Unknown
|
eaf884547e
|
fixed perfmon creation and getting values
|
2020-02-24 19:45:11 +00:00 |
|
Unknown
|
73e72e86e0
|
backup
|
2020-02-23 13:29:01 +00:00 |
|
Unknown
|
2d0dd6b4de
|
added query test
|
2020-02-23 12:20:32 +00:00 |
|
Unknown
|
8b0f5d0862
|
added some of the performance query functionality
|
2020-02-22 21:50:53 +00:00 |
|
Unknown
|
f4642831b4
|
extended kernel interface with perfmon, madvise, hangstate support
|
2020-02-22 19:59:19 +00:00 |
|
Unknown
|
ebf1150136
|
added code to extract all info from v3d identity registers
|
2020-02-20 23:51:59 +00:00 |
|
Unknown
|
0eab6f0a0e
|
added ETC test, but can't make it work
need kernel support for 64bpp output so that I can emulate the copy to optimal format
|
2020-02-20 22:48:39 +00:00 |
|
Unknown
|
6b8c72d0eb
|
HDR demo done, but doesn't work due to lack of kernel support
|
2020-02-20 20:45:43 +00:00 |
|
Unknown
|
963cdf3c9e
|
Fixed read/write surface handling
now load/store ops are supported
|
2020-02-18 21:59:15 +00:00 |
|
Unknown
|
c9e4a3fbdf
|
trying to handle read/write surfaces properly
|
2020-02-17 21:01:56 +00:00 |
|
Unknown
|
7fabec0b32
|
MSAA is now working, but need to make it robust
|
2020-02-16 23:13:46 +00:00 |
|
Unknown
|
20dae3b400
|
trying to get msaa working
|
2020-02-16 18:14:45 +00:00 |
|
Unknown
|
bcf86a60e4
|
cts stuff
|
2020-02-12 01:11:49 +00:00 |
|
Unknown
|
8ed881450a
|
trying to get all CTS running
|
2020-02-08 19:38:29 +00:00 |
|
Unknown
|
e7294b896e
|
depth texture reading and buffer copying works now
|
2020-01-31 18:42:37 +00:00 |
|
Unknown
|
422662de4a
|
backup
|
2019-12-14 19:48:30 +00:00 |
|
Unknown
|
387a773e28
|
generalized buffer to image copy, common resources created in device
|
2019-12-14 19:43:52 +00:00 |
|
Unknown
|
dde8ade823
|
sorted out physical device formats
|
2019-12-14 12:23:42 +00:00 |
|
Unknown
|
083e132809
|
backup
|
2019-12-12 21:56:39 +00:00 |
|
Unknown
|
80fe07777b
|
got linear to optimal copies working
|
2019-12-12 21:10:02 +00:00 |
|
Unknown
|
06382178ff
|
added vertex attrib encoding, removed shader patching
|
2019-12-08 15:31:42 +00:00 |
|
Unknown
|
f9ac2afe0c
|
backup
|
2019-12-07 22:34:57 +00:00 |
|
Unknown
|
097efe63e8
|
added blending asm
|
2019-12-07 22:18:05 +00:00 |
|
Unknown
|
6e471f7eaa
|
validation layers tested and working!
|
2019-10-02 00:09:08 +01:00 |
|
Unknown
|
8c017a932c
|
loader stuff is now fully functional
|
2019-10-01 19:23:52 +01:00 |
|
Unknown
|
1e9d774483
|
finally the trampoline walking works
can successfully call my custom extension
TODO: need to make the assembly loader work too
|
2019-10-01 00:39:24 +01:00 |
|
Unknown
|
2d8132011e
|
backup
|
2019-09-30 21:30:37 +01:00 |
|
Unknown
|
40c24dce9c
|
backup
|
2019-09-30 20:38:35 +01:00 |
|
Unknown
|
643a8c6775
|
loader work pt2
|
2019-09-30 01:13:55 +01:00 |
|
Unknown
|
16d5fc7502
|
trying to make the loader stuff work
|
2019-09-29 23:52:21 +01:00 |
|
Unknown
|
32cd6bca72
|
backup
|
2019-09-29 20:13:01 +01:00 |
|
Unknown
|
75ad683adb
|
backup
|
2019-09-29 20:12:23 +01:00 |
|
Unknown
|
51734f8af3
|
updated device caps
|
2019-09-29 19:53:08 +01:00 |
|
Unknown
|
ab337a9212
|
implemented depth/stencil shader patching
|
2019-09-29 19:06:26 +01:00 |
|
Unknown
|
e529b69adc
|
pipeline cache unsupported
|
2019-09-29 16:55:14 +01:00 |
|
Unknown
|
67c25b0b41
|
indexed draw example works
|
2019-09-23 20:27:07 +01:00 |
|
Unknown
|
37ec0a6e06
|
added index buffering
|
2019-09-23 19:40:36 +01:00 |
|
Unknown
|
52a04ab6a1
|
stencil example now works
|
2019-09-23 17:51:31 +01:00 |
|
Unknown
|
b690aa7034
|
depth testing example now works
|
2019-09-23 15:51:56 +01:00 |
|
Unknown
|
6483332f2d
|
Initial setup for depth testing test done
|
2019-09-23 11:39:03 +01:00 |
|
Unknown
|
f43bb4d6a6
|
backup
|
2019-09-22 18:59:17 +01:00 |
|
Unknown
|
554df2d709
|
fixed varying test case
|
2019-09-22 16:40:06 +01:00 |
|
Unknown
|
1f7c80aa42
|
added shader rec printf
|
2019-09-22 16:39:51 +01:00 |
|
Unknown
|
3da3187629
|
added varying counting to frag shaders, fixed some stuff, needs work
|
2019-09-20 23:05:19 +01:00 |
|
Unknown
|
375b5324d7
|
tried to get multiple vertex attributes and varyings working..
|
2019-09-20 16:42:07 +01:00 |
|